How to turn on Sons of the Forest big head mode

Sons of the Forest big head mode
(Image credit: Newnight)

Sons of the Forest big head mode is turned on via the gameplay section of the settings menu, increasing the size of all the character's heads. A fun throwback to a gaming trend of the 2000s, big head mode in Sons of the Forest actually has some advantages for those playing the game - but we'll discuss that momentarily. First we'll cover in detail how to turn on the Sons of the Forest big head mode, and make this whole horror survival game feel a little more… Punch and Judy.

Turning on Big Head Mode in Sons of the Forest

Sons of the Forest big head mode

(Image credit: Newnight)

You can turn on Big Head Mode in Sons of the Forest via the gameplay section of the settings menu (shown above), where it's a simple on/off option that you can toggle at any point you like - so no Sons of the Forest cheats required in this case!

Big Head Mode inflates the heads of ALL characters in the game, including your Sons of the Forest companions, the cannibals who attack you, and even animals! Yes, you can see big-headed rabbits running around the island, seemingly unhampered by their massive skulls.

Sons of the Forest big head mode

(Image credit: Newnight)

This actually has a meaningful gameplay advantage - it's easier to spot and identify enemies and NPCs at a distance. Because everybody's heads are larger, the bigger character models mean that spotting movement in the foliage is easier to do, plus the increased faces means it's easier to identify who you're looking at. It won't break the game, but it lessens confusion about who you're facing down in the dark.

© 12DOVE. Not to be reproduced without permission

CATEGORIES
Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.