Soldier of Fortune: Payback - first look
Cauldron invents more body parts for you to shoot at
Oct 22, 2007
Shooting - or knifing, or just trusty old punching in the balls - someone that you’ve already killed has been a gaming guilty pleasure since Castle Wolfenstein, but never before has it been a reason to buy a game. Yet so much work has gone into the enemy damage system in the upcoming FPS Soldier of Fortune: Payback that you may find yourself spending more time devising creative ways to maim prone enemies than playing the actual game.
This is hardly an exaggeration: developer Cauldron has done dismemberment due diligence. In the build we saw, limbs detach themselves at the slightest provocation - as if they’re waiting to jump ship and your bullets are a good enough excuse. The long-distance amputations are so abundant that it occasionally seems like Cauldron has invented joints - thighbows and choulders - for the sole purpose of coming apart and producing unreasonable amounts of bright-red liquid. Anxious to show off how white they are, the fibula and vertebrae also make startlingly frequent appearances.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more