Solar Ash has a secret hardcore mode, here's how you unlock it

Solar Ash
(Image credit: Heart Machine)

Solar Ash hardcore mode is just waiting to challenge you after you clear the game.

The next game from the creator of Hyper Light Drifter just hit PS4, PS5, and PC via the Epic Games Store today, and Alx Preston couldn't wait to tease a little extra feature that he'd kept secret right up until the eve of its release date.

While the existence of Solar Ash hardcore mode was kept secret up until release, the way to get it isn't exactly obscure: the game tells you outright that you simply need to complete Solar Ash once on any difficulty setting to unlock it. While the standard game isn't meant to be as challenging as Hyper Light Drifter, it's built to allow some impressive feats from speedrunners - including a trophy for clearing the whole game in less than 3 hours.

GR's Austin Wood took a little longer than that in his first playthrough, but to be fair his Solar Ash review notes that the simple act of moving around is so fun he probably didn't want to hurry.

"In the same way that a nice knife makes chopping vegetables downright addictive, Solar Ash makes cutting through clouds and gliding over platforms endlessly exhilarating. Rei moves with enchanting grace and explosive power. You're unstoppable. Boost to build momentum, double-jump off a ledge, grapple upward, and slow time at just the right moment to launch off an enemy and preserve your momentum."

See what else we're excited to play in our guide to new games 2021 and beyond. 

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

Read more
Hyper Light Breaker early access launch
"It's not Escape from Tarkov," but an extraction twist gives open-world roguelike Hyper Light Breaker an edge – plus it comes with one of the best indie games of 2016
Hyper Light Breaker
Hyper Light Breaker devs were "caught off guard a bit by how oppressive the difficulty was for players," even if some people are "very upset that we’ve made it easier"
Hyper Light Breaker new playable Breaker
"If someone can’t play the game, the game sucks": Hyper Light Breaker devs explain what went wrong with their open-world roguelike and how they're fixing it
Saros screenshot featuring the main character and am imposing monster in the background with a swirling void in its chest and multiple arms with balls of fire
I want Saros to riff off a misunderstood Hades feature to become a very different roguelike to Returnal
Screenshots of Possessor(s) gameplay
Smash Bros meets Metroidvania in Possessor(s), Heart Machine's new side-scrolling opus
Vermillion runs down a ruined highway while aiming at flying enemies in Hyper Light Breaker
Hyper Light Breaker review: "A shaky start for Heart Machine's looter shooter slasher prequel"
Latest in Action
Rift Apart
Retiring Insomniac boss says developers should still tackle new genres, but it's much riskier these days due to time and money
Dollman being buckled into a seat in Death Stranding 2
Hideo Kojima left "a number of clues" in the new Death Stranding 2 trailer, including hints of a day/night cycle
Assassin's Creed Shadows cinematic screenshot
Ubisoft shareholder plans protest in response to mismanagement, Assassin's Creed Shadows delays, and alleged acquisition talks with Microsoft and EA
Key art for Assassin's Creed Rogue Remastered showing Shay Patrick Cormac in a black and red outfit that's a cross between Assassin and Templar armor, with his ship The Morrigan behind him
Assassin's Creed Shadows can wait – I spent 40 hours mopping up the map in the one game in the series everyone skipped
GTA 3 Mobile screenshot showing claude running away from police near a casino
The fan-made Dreamcast version of GTA 3 is looking way better in the latest look, introducing tech that "would’ve previously been a slideshow"
The titular Bayonetta in Bayonetta 2
Devil May Cry and Bayonetta veteran Hideki Kamiya is still leaning on Resident Evil creator Shinji Mikami's wisdom at new studio Clovers: "I have always made decisions based on his teachings"
Latest in News
The Witcher 3
Resident Evil and Witcher 3 mocap director says video game industry layoffs have made it so "nothing is guaranteed," but AI won’t be replacing real actors "anytime soon"
Rift Apart
Retiring Insomniac boss says developers should still tackle new genres, but it's much riskier these days due to time and money
Atomfall screenshot
Atomfall dev doesn’t understand how massive development teams manage to keep organised: "How do you organize a game that has 2,000 people working on it?"
Stardew Valley Baldur's Gate 3 mod Baldur's Village
Stardew Valley player bringing a bit of Baldur's Gate 3 to ConcernedApe's farming sim, now with Larian's seal of approval, says they've played over 1,500 hours and will improve the mod
A Monster Hunter Wilds character holding binoculars.
Monster Hunter Wilds' final boss is even cooler than we thought: series experts point out attacks stitched together from iconic monsters throughout the series
This is Spinal Tap
First Spinal Tap 2 teaser reveals release date for comedy sequel that’s over 40 years in the making