SmashRadar: All four control schemes reviewed and rated

The Wiimote and Nunchuck

This may be a more obvious statement than “Razor blades taste rubbish”, but using the combined Wiimote and nunchuck is a truly horrible way to play Super Smash Bros. Brawl. Smash is a series that requires fast, spur of the moment, improvised control. You need to think on your feet and react quickly, and to do that you need an efficient, focused input tool. In contrast, using the ‘mote and ‘chuck feels a lot like driving a Formula 1 car made out of balloons.

Put simply, your hands are all over the place. With the two elements of the controller so far apart and the buttons positioned so randomly when compared to the carefully focused and deliberate layout of a joypad, there’s just no instinctive flow to the movement of your thumbs and fingers over the controls. Fighting games more than any other genre require that symbiotic blending of player and controller, in which buttons and sticks become an extension of the hand and any awareness of the manipulation of an external device disappears into the ether. But with this set-up we found ourselves always having to conciously reach for the buttons we needed, creating a mental distancing and slowing down reaction times. It completely took us out of the game and simultaneously robbed us of our ability to play well, and there’s no bigger indictment of control failure than that.

The time delay on squeezing the B trigger is too great to ever allow you to feel on top of the action, and creates a constant feel of playing catch-up. Using C and Z with your left hand to jump and shield respectively is positively Satanic, and combined with the B problem it makes you feel like you’re reaching out to bearhug the controller into submission rather than having it under your power. And why aren’t there any shortcuts to the C-stick smash moves? Mapping them to flicks of the Wiimote could almost have redeemed this control system, but we’ve been given nothing of the sort. Bad form Nintendo, very bad form.

Verdict: The horror…

CATEGORIES
David Houghton
Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.
Latest in Super Smash Bros
Minecraft characters Alex and Steve riding in mine carts in Super Smash Bros. Ultimate, being chased by Bowser Jr..
Super Smash Bros. Ultimate villain Minecraft Steve is the star of the "best Smash clip of all time," as genius player makes a literal Trojan Horse to destroy an unsuspecting opponent
Super Smash Bros. for Nintendo 3DS key art.
Masahiro Sakurai says Super Smash Bros "might have died out" if not for late Nintendo president Satoru Iwata: "There's no doubt that he influenced me in many ways"
Luigi fighting Snake in Super Smash Bros. Ultimate.
After packing Super Smash Bros. Ultimate with content, Masahiro Sakurai unsurprisingly says that working out a game's volume from the start is important
Super Smash Bros. Ultimate Isabelle
Super Smash Bros. creator Masahiro Sakurai says he'll make a game "even if it's the opposite of what I like," because "you have to think of it as work, not entertainment"
Fox from Star Fox surfs on a space ship against a cloudy sky
Super Smash Bros Melee Major ends up the first in 20 years to feature an all-new top 4, and the winner almost refunded his flight when he saw his "scary" bracket
Link in Super Smash Bros. Ultimate, about to unsheathe the Master Sword.
As Zelda fans spot a big Master Sword mistake, Smash Bros creator Masahiro Sakurai reveals how he fixed it for his fighting game series
Latest in Features
The Witcher 3 screenshot of Geralt
Avowed and Kingdom Come: Deliverance 2 tap into the same thing that makes The Witcher 3 so compelling – and it's something I'm always looking for in RPGs
Marvel Rivals Spider-Man
Spider-Man has become every Marvel Rivals player's worst nightmare
The Punisher holding two machine guns in the rain
Daredevil: Born Again - Learn the bullet-riddled comic book history of the Punisher before he officially joins the MCU
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
Daredevil: Born Again
Who killed [SPOILER] in Daredevil: Born Again episode 3?
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025