Jan 4, 2008
Nintendo are masters of illusion, hiding some of the biggest games-to-be from the public eye with the kind of skill that’d turn even David Blaine into ahow-dey-do-dat. Try looking into their top hat and all you’ll find is Reggie Fils-Aime uttering a nuh-uh and waving a bar chart to distract you from any gaming rabbits that may be inside. Simply put: you’ll only know when Nintendo want you to know.
Scour the net and you’ll see just how watertight Nintendo’s secrets ship is. New games are never broken by a single news source, but delivered simultaneously to the doorsteps of every journalistic outlet lucky enough to be in Nintendo’s contacts book. Even those websites with Nostradamus levels of insider prescience- we’re looking at you, Surfer Girl- have never got their mitts on info from the belly of this particular beast.
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Former Witcher 3 lead says his new vampire RPG Blood of Dawnwalker has a smaller open world because "it feels more like you actually know the place" compared to "behemoths"
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Hades 2 devs say "we have not recast any of our characters" in the roguelike amid concerns during the ongoing SAG-AFTRA video game strike