Sam & Max Episode 2: Situation: Comedy review

The animal-detective duo is back again and picking up steam

Why you can trust 12DOVE Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Bottom line, Situation: Comedy is where the Sam & Max series starts to really pick up steam - partly because it reveals the first hints at an overarching plot for the "season's" remaining four episodes. Even if you ignore the remaining installments, though, Situation: Comedy's self-contained adventure and smart humor will keep you entertained for an afternoon, and the price - $8.95 fromtelltalegames.com, or free with a GameTap subscription - automatically offsets any flaws, of which there are few. If you're any kind of adventure-game fan, then this belongs on your hard drive.

Bottom line, Situation: Comedy is where the Sam & Max series starts to really pick up steam - partly because it reveals the first hints at an overarching plot for the "season's" remaining four episodes. Even if you ignore the remaining installments, though, Situation: Comedy's self-contained adventure and smart humor will keep you entertained for an afternoon, and the price - $8.95 fromtelltalegames.com, or free with a GameTap subscription - automatically offsets any flaws, of which there are few. If you're any kind of adventure-game fan, then this belongs on your hard drive.

More info

GenreAdventure
DescriptionThe animal sleuths hit the streets again, this time to rescue hostages from an over-generous talk-show host.
Platform"PC"
US censor rating"Teen"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.