12DOVE Verdict
Pros
- +
Nice cartoon look
- +
Exploring tropical paradise
- +
Some funny jokes
Cons
- -
Puzzles not logical
- -
Clumsy interface
- -
Pixel hunting
Why you can trust 12DOVE
Dec 13, 2007
While the DS seems ideally suited to old-fashioned point-%26rsquo;n-click adventures, this one is let down slightly by a poor conversion from the PC original, and also by not exactly being a stellar example of the genre in the first place. Having crash-landed in a jungle, you%26rsquo;ll meet (and play as) various annoying characters in the long, frustrating quest to escape. The puzzles are almost always of the %26lsquo;use this object on that object%26rsquo; type, and are sometimes quite illogical. Events won%26rsquo;t be triggered until you%26rsquo;ve looked at a particular spot in a particular location, and the characters are in no hurry to get anywhere. The overview screen is a zoomed-out view that shows no detail. Touching the screen enlarges it several times, and you have to skate the cursor around the place, looking for objects that can be interacted with. Really not great.
More info
Genre | Adventure |
Description | A mediocre PC port of the original point-n-click adventure. |
Platform | "DS","PC" |
US censor rating | "Rating Pending","Rating Pending" |
UK censor rating | "12+","12+" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
Martin Kitts is a veteran of the video game journalism field, having worked his way up through the ranks at N64 magazine and into its iterations as NGC and NGamer. Martin has contributed to countless other publications over the years, including 12DOVE, GamesMaster, and Official Xbox Magazine.
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