Rumbleverse is a new battle royale from the Killer Instinct team

Rumbleverse made its debut at The Game Awards 2021, a brand new "Brawler Royale" from Iron Galaxy and Epic Games

The 40-player melee focused battle royale comes from the studio behind Divekick and the Killer Instinct we know today, and is set to launch February 8, 2022, for PC, PS5, Xbox Series X, and last-gen consoles. It's free-to-play, supports crossplay and cross-progression across all platforms, and – oh yeah – it looks like a hell of a good time. 

Rumbleverse is described as a new take on the battle royale – using melee combat and fast platforming to help set it apart from the litany of title contenders out there. Set in Grapital City, you'll have just seconds to scale buildings and leap between rooftops in search of crates to break, each of which can contain melee moves to learn, weapons to equip, or upgrades and perks for your stats and abilities. If you're having a difficult time picturing it, imagine classic WWF wrestling bouts turned into massive city-wide brawls. 

“This journey began for us with an idea to create an experience that was social, competitive, and chaotic. We wanted to build a big, hilarious playground where spectacular things are always happening. Rumbleverse combines our love for melee combat with the teamwork and player expression that have made games such a crucial source of human interaction," says Iron Galaxy co-CEO Adam Boyes. 

If you want to try it for yourself, Rumbleverse will have a "first look gameplay event" on PC, PS5, and Xbox Series X on December 10. This limited-time event will give you a chance to play Rumbleverse before anybody else, but access is limited, so you'll want to swing over to the official website to register if you're interested.

Josh West
Editor-in-Chief, 12DOVE

Josh West is the Editor-in-Chief of 12DOVE. He has over 15 years experience in online and print journalism, and holds a BA (Hons) in Journalism and Feature Writing. Prior to starting his current position, Josh has served as GR+'s Features Editor and Deputy Editor of games™ magazine, and has freelanced for numerous publications including 3D Artist, Edge magazine, iCreate, Metal Hammer, Play, Retro Gamer, and SFX. Additionally, he has appeared on the BBC and ITV to provide expert comment, written for Scholastic books, edited a book for Hachette, and worked as the Assistant Producer of the Future Games Show. In his spare time, Josh likes to play bass guitar and video games. Years ago, he was in a few movies and TV shows that you've definitely seen but will never be able to spot him in.

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