Rumble Roses XX Complete Move Sets
RUMBLE ROSES XX
Complete Move Sets FAQ
by Ars Antiqua
Ver.1.0
Nov. 1st, 2007
Copyright 2007 (D. J. Sterling)
LEGAL:
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private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any web
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violation of copyright.
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Set to 79 characters per line using a fixed-width font such as Courier New.
INTRO:
This FAQ is designed to provide concise move set data for all of the main
character variations in the game, as well as for subsidiary characters and
Lambdas. Body part damage, Humiliation gauge and daze effects, Submissions
Pin Falls and Lethal setup requirements are all listed in a format that
should allow for easy reading.
For the main characters, each having four distinct move sets, IÂ’ve also
provided a handy comparison key for quickly identifying similarities or
differences between the four moves assigned to each controller input.
FIND:
Use the Find feature (Ctrl+F) with the chart numbers in the Table of Contents
to quickly locate move set data. Each character's chart is spread over two
pages (A and B).
CHART LAYOUT:
For main characters, look to the top of the page to find their name and choose
which of the four available variations you're working with. Each character has
what I've chosen to call their 'Default' form of Normal and Superstar moves.
To the right of that you'll see the 'Body = 100%' form (0% for some). Setting
their body weight sliders accordingly will change their move sets as shown.
There is a Normal and Superstar variant for this form as well, but differences
between these are minimal.
Controller commands are listed in the left columns. Most of these are grapples
requiring the use of the 'Y' button along with the direction indicated. At the
very least, you'll find body part(s) damage for each move, listed as Head(H),
Body(B), Arm(A) or Leg(L). You should know that focusing most of your attacks
on a single body part with a variety of moves is one of the most efficient
methods for taking down an opponent.
SYMBOLS:
Many of the symbols used are listed at the bottom of the ‘B’ pages in the
tables, but IÂ’ll clarify their meaning here:
'Sub' -- Submission
'Pin' -- Pin Fall
'+' -- Humiliation gauge increase for opponent
'++' -- Humiliation gauge up for both you and opponent
'dz' -- Dazed(groggy) status on opponent
'vd' -- Vault(jump) behind opponent and Daze
'td' -- Turn opponent and Daze
'mt' -- Mount Turnbuckle (your character climbs onto the turnbuckle)
'dt' -- Down Turnbuckle (opponent in sitting position under turnbuckle)
SUBMISSIONS:
Note that a number of Submissions have 2 body parts listed, the meaning of
which depends on context. Upper-case letters represent the primary area of
damage, while lower-case denotes a secondary effect:
Sub HB –- Head submission with equal parts Body damage
Sub Hb -- Head submission with closing Body damage
Sub bH -- Head submission with initial Body damage
Sub A>H -- Head submission resulting from a chain sequence (Arm starter)
For chain sequences, tap the 'Y'(grapple) button in time with the red spark.
Some characters require you to do this twice.
COMPARISON SYMBOLS:
If you scan through the charts you'll see three column dividers containing 'x'
and '=' signs indicating that the moves are either the same(=) or different(x)
for any given controller input. The left column compares the two DEFAULT move
sets (Normal and Superstar) while the right compares the two BODY = % sets.
The middle column views both DEFAULT moves against the two for BODY = %.
Since this compares all four moves at once, a few more symbols are required:
= -- all four moves are the SAME
x -- Default moves are DIFFERENT from Body = %
1 -- ONE of the moves is unique (the other three are the same)
2 -- TWO moves are the same (one from Default and one from Body = %)
p -- same PAIR of moves for Default and Body = %
GRAPPLE DEFINITIONS:
Upper Body:
If standing, setup first with Up+Y to get into ground grapple position,
then input one of the four directions plus ‘Y’ to activate it.
Lower Body:
If standing, the setup is Down+Y to get into ground grapple position,
then input one of the four directions plus ‘Y’ to activate it.
You can toggle between UPPER and LOWER Body ground grapples by tapping ‘A’
Standing Right:
Press Right+Y to start, then input one of the four directions plus ‘Y’ to
activate it.
Standing Left:
Press Left+Y to start, then input one of the four directions plus ‘Y’ to
activate it.
Back Grapple:
No setup required, aside from getting behind your opponent.
Dazed Grapple:
You must be facing an opponent who is in a Dazed(groggy) state at the time
you enter the commands. You'll find that while some of the moves from this
set are original, others are shortcuts to left or right standing grapples.
Back Dazed Grapple:
You must be standing behind a Dazed opponent. If the Daze wears off before you
complete the command, you'll end up with a regular Back Grapple. One of the
easiest ways to setup a Back Daze is to tap 'A' from a Standing Left or Right
Grapple starting position.
Front Turnbuckle:
Throw an opponent into a corner from a distance so that she lands facing your
character.
Back Turnbuckle:
Throw your opponent into a corner from close range so that she lands with her
back turned to your character.
ADDITIONAL MOVES:
RUN TO:
The set of six moves under the heading 'RUN TO' refers to your character
running towards the opponent under various conditions. Those labeled 'dir/Y'
require a directional input together with 'Y'. The last one is actually a
running strike (X) with your opponent in Front Turnbuckle position (Fr TB).
You may occasionally find that this strike fails to connect, depending on when
you launched it in the opponent's animation sequence. If this happens, just
back up a couple of paces and try again.
OPPONENT:
The next set of five moves in the charts comes under the heading of 'OPPONENT'.
Down Turnbuckle position (Down TB) is a setup requirement for the first one.
Your opponent needs to be leaning 'On Rope' for the second and 'Running' for
the last three. 'UD/X' means that you must be holding either Up or Down when
you press the 'X' button. 'LR/X' means hold Left or Right.
CLIMB TB:
These are aerial attacks from on top of the turnbuckle. 'Upright' refers to
your opponent in a standing position, facing your character at a reasonably
close range. 'Down' indicates that your opponent is on the mat at the time
you attack. The easiest way to set these up is to throw your opponent into
Front Turnbuckle position, then run in and tap 'Y'.
Note: Please be aware that Strikes, unlike Grapples, can have a variable
outcome as to which body part is affected, so don't sweat it if you notice
any discrepancy between what I've listed and your own game experience. One
thing that can always be counted on with aerial strikes, however, is the Pin
Fall. If that's what's indicated on the chart, then that's what you'll get,
regardless of your opponent's status.
SPECIAL:
These are the finishing moves. The specific requirements for all Lethals are
listed in the bottom right corner for every character. 'Down' indicates that
your opponent needs to be grounded to execute the move.
01A --- Noble Rose 23A --- Speed 1
02A --- Evil Rose 23A --- Speed 2
03A --- Miss Spencer 23A --- Speed 3
04A --- Mistress 24A --- Speed 4
05A --- Yasha 24A --- Speed 5
06A --- Benikage 24A --- Ninja 1
07A --- Makoto Aihara 24A --- Ninja 2
08A --- Black Belt Demon 25A --- Ninja 3
09A --- Reiko Hinomoto 25A --- Ninja 4
10A --- Rowdy Reiko 25A --- Judo 1
11A --- Dixie Clemets 25A --- Judo 2
12A --- Sgt. Clemets 26A --- Judo 3
13A --- Aisha 26A --- Wrestling 1
14A --- Sista A 26A --- Wrestling 2
15A --- Aigle 26A --- Wrestling 3
16A --- Great Khan 27A --- Wrestling 4
17A --- Becky 27A --- Wrestling 5
18A --- Candy Cane 27A --- Wrestling 6
19A --- Anesthesia 27A --- Wrestling 7
20A --- Dr. Anesthjesia 28A --- Wrestling 8
21A --- Lady X Substance 28A --- Wrestling 9
21A --- Lady X Subsistence 28A --- Wrestling 10
21A --- Non Non 28A --- Shooter 1
21A --- Sebastian 29A --- Shooter 2
22A --- Power 1 29A --- Shooter 3
22A --- Power 2
22A --- Power 3
22A --- Power 4
23A --- Power 5
-------------------------------------------------------------------------
NOBLE ROSE DEFAULT | BODY = 100%
01A NORMAL | SUPER | NORMAL | SUPER
Up Pin B + x Sub A x Sub B = Sub B
Upper Down Sub H>A = Sub H>A = Sub H>A = Sub H>A
Body Right A x B 1 A = A
Left B x Pin B x H = H
Up Sub HL x Sub L x Sub BL = Sub BL
Lower Down Sub HL = Sub HL x Sub L = Sub L
Body Right L = L x A = A
Left L = L = L = L
Up H + x H x B x B
Stand Down Pin B x Sub L x Sub B = Sub B
Right Right AB x B 2 AB x A
Left B + x H + 1 B + = B +
Up L x BB x H x BB
Stand Down Sub A x Sub bA x Sub B = Sub B
Left Right B x B x B x Pin B
Left B x BH + x H + = H +
Up H x H 1 H = H
Back Down Sub L = Sub L = Sub L = Sub L
Grapple Right H x H 1 H = H
Left B x B + x B = B
Up H + x BB x H x B
Dazed Down Sub A x Sub bA x Sub B = Sub B
Grapple Right Pin HB x B x B x A
Left B + x Pin B + x H + x BB
Back Up AB x Pin H x H = H
Dazed Down Sub L = Sub L = Sub L = Sub L
Grapple Right Pin H x H x Pin B + = Pin B +
Left B x Pin B + x B = B
NOBLE ROSE DEFAULT | BODY = 100%
01B NORMAL | SUPER | NORMAL | SUPER
Front Up B = B = B = B
Turn- Down B x B 1 B = B
buckle Right B x B x BB = BB
Left B x H 1 B = B
Back Up B x B 1 B = B
Turn- Down H x H 1 H = H
buckle Right B x B x H = H
Left mt H = mt H x B = B
Back Y H = H x B = B
Front Y vd = vd x B x td
Front dir/Y H x H x B = B
Dazed Y H x H x B = B
Dazed dir/Y H x H x B = B
Fr TB X dt H x dt B x dz H = dz H
Down TB dir/Y B + x B x (*) H + = (*) H +
On Rope dir/Y B x Pin B 1 B = B
Running Y B x H 1 B = B
Running UD/Y B x B 1 B = B
Running LR/Y B x Pin B x B = B
Upright X B = B 1 B x H
Down UD/X L x Pin B x B = B
Down LR/X Pin B x Pin B x B = B
Killer H = H x Pin B = Pin B
Lethal H x B p B x H
Humiliation Sub B = Sub B = Sub B = Sub B
dz - daze
vd - vault/daze = - same move
td - turn/daze x - different Mount turnbuckle
mt - mount turnbuckle 1 - 3/4 same Opponent down
dt - down turnbuckle 2 - 2/4 same
+ - humiliation up p - same pair
(*) Body = 100% requires a Tag partner to put opponent in Down TB position
-------------------------------------------------------------------------
EVIL ROSE DEFAULT | BODY = 0%
02A NORMAL | SUPER | NORMAL | SUPER
Up Sub H + x H x Sub B = Sub B
Upper Down Sub B>B = Sub B>B = Sub B>B = Sub B>B
Body Right Pin B + x H + 1 Pin B + = Pin B +
Left A x H + x B = B
Up Sub H ++ x Sub AL x Pin B + = Pin B +
Lower Down Sub HL x Sub L x Sub BL = Sub BL
Body Right L x H + 1 L = L
Left L x H + x B = B
Up H = H x L x H
Stand Down Sub L x Sub B x Sub A = Sub A
Right Right BH + = BH + x B = B
Left BH + x A + x H + = H +
Up B x H 1 B = B
Stand Down Sub B + = Sub B + 1 Sub B + x Pin B
Left Right B x LH x AB x H +
Left H + x BH + x H + = H +
Up Pin B = Pin B x Pin B + = Pin B +
Back Down Sub H x B + 1 Sub H = Sub H
Grapple Right B x H x B + = B +
Left H = H x BH = BH
Up H x B x L x H
Dazed Down Sub B + x BH + 2 Sub B + x Sub A
Grapple Right B x H 1 B = B
Left BH + x H x B x H +
Back Up Pin B = Pin B x Pin B + = Pin B +
Dazed Down Sub H x Sub H 1 Sub H = Sub H
Grapple Right Pin H x B x AB = AB
Left H = H x BH = BH
EVIL ROSE DEFAULT | BODY = 0%
02B NORMAL | SUPER | NORMAL | SUPER
Front Up H x H 1 H = H
Turn- Down dt H + x dt B x dt B = dt B
buckle Right H + x Hb + 1 H + = H +
Left B x H + x B = B
Back Up H x H 1 H = H
Turn- Down B x B + x mt H = mt H
buckle Right H x H + 1 H = H
Left B + = B + = B + = B +
Back Y H = H = H = H
Front Y vd = vd = vd = vd
Front dir/Y B x B x Pin H = Pin H
Dazed Y B x Sub A x H = H
Dazed dir/Y Pin H x H x Pin H + = Pin H +
Fr TB X dt B = dt B = dt B = dt B
Down TB dir/Y B + x H x B = B
On Rope dir/Y B + x H + x HB + = HB +
Running Y B x Pin B x B = B
Running UD/Y B x B x B = B
Running LR/Y Sub B x H + x B = B
Upright X B = B = B = B
Down UD/X L x Pin B 1 L = L
Down LR/X L x Pin B x Pin B x Pin B
Killer Pin B = Pin B x B = B
Lethal B x B 1 B = B
Humiliation Sub B = Sub B = Sub B = Sub B
dz - daze
vd - vault/daze = - same move
td - turn/daze x - different Mount turnbuckle
mt - mount turnbuckle 1 - 3/4 same Opponent down
dt - down turnbuckle 2 - 2/4 same
+ - humiliation up
-------------------------------------------------------------------------
MISS SPENCER DEFAULT | BODY = 100%
03A NORMAL | SUPER | NORMAL | SUPER
Up Sub A = Sub A x Sub B = Sub B
Upper Down Sub A>B = Sub A>B = Sub A>B = Sub A>B
Body Right H x B x Pin B + = Pin B +
Left H x A x H = H
Up Sub BL = Sub BL x Sub BL = Sub BL
Lower Down Sub L = Sub L x Sub L = Sub L
Body Right L x L x L = L
Left L x Pin B 1 L = L
Up B + = B + x H x B
Stand Down Sub B + x Sub H x Sub A = Sub A
Right Right BH x B x H x B
Left H + = H + x td H + = td H +
Up B x B x B x H
Stand Down Sub L = Sub L x Sub A = Sub A
Left Right B x Pin B x H x B
Left td H + = td H + x dz H + = dz H +
Up B x H x Sub H = Sub H
Back Down Pin H x Pin H x Sub H = Sub H
Grapple Right B = B x B = B
Left dz B + = dz B + x H = H
Up B + x B x H x B
Dazed Down Sub L x Sub H x Sub A = Sub A
Grapple Right Pin HB x B x H x B
Left H + x H + x B x H
Back Up B + x H x B = B
Dazed Down Pin H x Sub L x Sub HB = Sub HB
Grapple Right B = B = B = B
Left dz B + x Pin H x H = H
MISS SPENCER DEFAULT | BODY = 100%
03B NORMAL | SUPER | NORMAL | SUPER
Front Up B = B x Sub bA = Sub bA
Turn- Down dt H + x dt H x dt B = dt B
buckle Right B x B x Hb + = Hb +
Left B x A x BH = BH
Back Up B = B x dt B + = dt B +
Turn- Down Sub H x Pin H x H = H
buckle Right B x B x H = H
Left dt B + = dt B + x H + = H +
Back Y H = H x H + x B +
Front Y td = td x vd = vd
Front dir/Y H = H x BH = BH
Dazed Y B x B 1 B = B
Dazed dir/Y H = H x Sub A = Sub A
Fr TB X dt H = dt H x H = H
Down TB dir/Y H = H = H = H
On Rope dir/Y Pin B = Pin B x H = H
Running Y B x B x L = L
Running UD/Y B x B + x B = B
Running LR/Y B = B x B = B
Upright X H x H x H = H
Down UD/X B x B 1 B = B
Down LR/X L x L x B = B
Killer H = H x Pin B = Pin B
Lethal Pin H x AH x Pin H x Sub A
Humiliation Sub B = Sub B = Sub B = Sub B
dz - daze
vd - vault/daze = - same move
td - turn/daze x - different Normal: Dazed / stand behind
mt - mount turnbuckle 1 - 3/4 same Super: Down / stand near head
dt - down turnbuckle 2 - 2/4 same
+ - humiliation up
-------------------------------------------------------------------------
MISTRESS DEFAULT | BODY = 100%
04A NORMAL | SUPER | NORMAL | SUPER
Up Sub H + = Sub H + x Sub A = Sub A
Upper Down Sub A>H = Sub A>H = Sub A>H = Sub A>H
Body Right H + x H x Pin B + = Pin B +
Left Pin B + = Pin B + x H = H
Up Pin B + = Pin B + = Pin B + = Pin B +
Lower Down Sub L x Sub L x Sub L = Sub L
Body Right Pin B = Pin B x B = B
Left L = L x L = L
Up B x H + x H = H
Stand Down Sub H x Pin B x Sub B + = Sub B +
Right Right L = L x B x B
Left H x Pin B x H = H
Up B x B x B x H
Stand Down Sub B + x Pin B x Sub A = Sub A
Left Right AB x B x H + x B
Left td H + = td H + x H + = H +
Up H x B + x H = H
Back Down Sub H = Sub H = Sub H = Sub H
Grapple Right dz B + = dz B + x B = B
Left B x B x dz B + = dz B +
Up B x H + x H x B
Dazed Down Sub B + x Sub H 2 Sub A x Sub B +
Grapple Right L = L x B x H
Left H + x H x H x H
Back Up H x B + x Pin H = Pin H
Dazed Down Pin B + = Pin B + x Sub H = Sub H
Grapple Right L + x Sub H x B + = B +
Left B x B x L + = L +
MISTRESS DEFAULT | BODY = 100%
04B NORMAL | SUPER | NORMAL | SUPER
Front Up B x Sub bA 1 B = B
Turn- Down dt H + x dt B 1 dt B = dt B
buckle Right H + x B x B = B
Left Hb + = Hb + x B = B
Back Up B x B 1 B = B
Turn- Down Pin B + = Pin B + x mt H = mt H
buckle Right H x B x H = H
Left B + = B + x B = B
Back Y H + = H + x H = H
Front Y td = td x vd = vd
Front dir/Y B x H x H = H
Dazed Y B x BH x Sub A = Sub A
Dazed dir/Y H = H x B = B
Fr TB X dt H = dt H x dz H = dz H
Down TB dir/Y H + x H + x B + = B +
On Rope dir/Y H + x H + x run H = run H
Running Y B x B x B = B
Running UD/Y B x Pin B x B = B
Running LR/Y B = B x B = B
Upright X H x H x B = B
Down UD/X B x B 1 B = B
Down LR/X A x L x B = B
Killer H = H = H = H
Lethal HB + x H + 2 B + x HB +
Humiliation Sub B = Sub B = Sub B = Sub B
dz - daze
vd - vault/daze = - same move Standard: Dazed / stand in front
td - turn/daze x - different
mt - mount turnbuckle 1 - 3/4 same Weapon: Riding crop ( BH + )
dt - down turnbuckle 2 - 2/4 same Stand in front or
+ - humiliation up Opponent down
-------------------------------------------------------------------------
YASHA DEFAULT | BODY = 100%
05A NORMAL | SUPER | NORMAL | SUPER
Up Pin B + x Sub B x Sub bH = Sub bH
Upper Down Sub B>H = Sub B>H = Sub B>H = Sub B>H
Body Right A x H 1 A = A
(*) Left Pin B = Pin B x H = H
Up Sub B x Sub L x Sub H + = Sub H +
Lower Down Sub H ++ x Sub L x Sub L = Sub L
Body Right Pin B x L 1 L = L
Left L x L 1 L = L
Up H x A x H x B
Stand Down Sub A = Sub A = Sub A = Sub A
Right Right H = H x H = H
Left dz H + = dz H + x td H + = td H +
Up AB x HB + x B = B
Stand Down Sub A x Sub bA 1 Sub A = Sub A
Left Right B x H x H x H
Left B + x H + x A + = A +
Up H = H x B = B
Back Down Sub H x Sub L 1 Sub H = Sub H
Grapple Right B x B x B = B
Left L + x H 1 L + = L +
Up H x A x B x B
Dazed Down Sub A x Sub bA x Sub A = Sub A
Grapple Right H = H x H x H
Left B + x H + x A + x B
Back Up H = H x Pin H = Pin H
Dazed Down Sub H x Sub L 1 Sub H = Sub H
Grapple Right Pin H + = Pin H + x B = B
Left H x B 1 H = H
(*) From a standing position with Body = 100%, Up/Y initiates a LOWER BODY
grapple setup. Tap 'A' to convert to UPPER BODY before entering commands
YASHA DEFAULT | BODY = 100%
05B NORMAL | SUPER | NORMAL | SUPER
Front Up H = H x B = B
Turn- Down B = B x dt H = dt H
buckle Right H x B x H = H
Left H x H x B = B
Back Up B = B x dt B + = dt B +
Turn- Down H = H x B = B
buckle Right H x B + x H = H
Left B = B x B = B
Back Y B = B x B + = B +
Front Y vd = vd x td = td
Front dir/Y H x B x B = B
Dazed Y Sub A = Sub A x BH = BH
Dazed dir/Y Pin B x Pin H x B = B
Fr TB X dt H = dt H x dz H = dz H
Down TB dir/Y H x B + 1 H = H
On Rope dir/Y Pin B + = Pin B + x Pin B = Pin B
Running Y L = L x B = B
Running UD/Y B x B x B = B
Running LR/Y B x Pin B x Pin B = Pin B
Upright X Pin B x B x B = B
Down UD/X B x B x B = B
Down LR/X Pin B x Pin B x B = B
Killer H = H x H + = H +
Lethal B + x H + x H + x B
Humiliation Sub B = Sub B = Sub B = Sub B
dz - daze
vd - vault/daze = - same move
td - turn/daze x - different Normal: Dazed / stand in front
mt - mount turnbuckle 1 - 3/4 same Super: Opponent running
dt - down turnbuckle 2 - 2/4 same
+ - humiliation up
-------------------------------------------------------------------------
BENIKAGE DEFAULT | BODY = 100%
06A NORMAL | SUPER | NORMAL | SUPER
Up Sub H x Sub A 1 Sub H = Sub H
Upper Down Sub A = Sub A x Sub H = Sub H
Body Right H + x H 1 H + = H +
(*) Left B = B x H = H
Up Sub H ++ x Sub L 2 Sub L x Sub L
Lower Down Sub B>Hl = Sub B>Hl = Sub B>Hl = Sub B>Hl
Body Right L + x H + x Pin B + = Pin B +
Left L x L x B = B
Up H + = H + x H x B
Stand Down Sub A x Sub L 1 Sub A = Sub A
Right Right H x BH x B = B
Left B = B x B + x H +
Up B x H x H = H
Stand Down Sub A x Sub A 1 Sub A = Sub A
Left Right B x BH + x B + x B
Left dz H + = dz H + = dz H + = dz H +
Up H x H 1 H = H
Back Down Sub H = Sub H = Sub H = Sub H
Grapple Right L + = L + = L + = L +
Left B x H 1 B = B
Up B x BH + x H x B
Dazed Down Sub A x Sub A 1 Sub A = Sub A
Grapple Right B x H + x B x B
Left H + x BH x H + x H +
Back Up H x Pin H x B = B
Dazed Down Sub HB = Sub HB x Sub H = Sub H
Grapple Right L + x B 1 L + = L +
Left Pin B + = Pin B + x B = B
(*) From a standing position with Body = 100%, Up/Y initiates a LOWER BODY
grapple setup. Tap 'A' to convert to UPPER BODY before entering commands
BENIKAGE DEFAULT | BODY = 100%
06B NORMAL | SUPER | NORMAL | SUPER
Front Up H = H x B = B
Turn- Down H x H + x dt B = dt B
buckle Right H x H x B = B
Left B = B x B = B
Back Up B = B x dt B + = dt B +
Turn- Down Sub HB x H + 1 Sub HB = Sub HB
buckle Right B = B x B = B
Left B + = B + = B + = B +
Back Y B = B x H = H
Front Y vd = vd x td = td
Front dir/Y H = H x B = B
Dazed Y Sub A = Sub A x B = B
Dazed dir/Y B = B x B = B
Fr TB X dt H = dt H x H = H
Down TB dir/Y B x H x H = H
On Rope dir/Y H + = H + x B = B
Running Y L = L x B = B
Running UD/Y B + x B x B = B
Running LR/Y Pin B x H x H + = H +
Upright X H = H x H = H
Down UD/X B = B x Pin B = Pin B
Down LR/X Pin B = Pin B x A = A
Killer B x B x B = B
Lethal B + = B + 1 H x B +
Humiliation Sub H = Sub H = Sub H = Sub H
dz - daze
vd - vault/daze = - same move
td - turn/daze x - different Dazed / stand in front
mt - mount turnbuckle 1 - 3/4 same
dt - down turnbuckle 2 - 2/4 same
+ - humiliation up
-------------------------------------------------------------------------
MAKOTO DEFAULT | BODY = 100%
07A NORMAL | SUPER | NORMAL | SUPER
Up Sub H + x Sub H 1 Sub H + = Sub H +
Upper Down Sub H>A = Sub H>A = Sub H>A = Sub H>A
Body Right Sub A x Sub A 1 Sub A = Sub A
Left Pin B x Sub H 1 Pin B = Pin B
Up Sub L = Sub L = Sub L = Sub L
Lower Down Sub L x Sub AL 1 Sub L = Sub L
Body Right Sub L x Sub H + 1 Sub L = Sub L
Left L = L = L = L
Up B x B 2 B x B
Stand Down Sub A = Sub A = Sub A = Sub A
Right Right B x B 2 B x B
Left B + = B + = B + = B +
Up B x AB x B + x B
Stand Down Sub bH x Sub BA 1 Sub bH = Sub bH
Left Right B x B x L x B
Left B = B = B = B
Up Sub H x B x dz B + = dz B +
Back Down Sub H = Sub H x Sub H = Sub H
Grapple Right H = H x B = B
Left B x B 1 B = B
Up Pin B x AB x B x B
Dazed Down Sub bH x Sub BA 1 Sub bH = Sub bH
Grapple Right B x B x L x B
Left B + x B + 1 B + = B +
Back Up Pin B x B x B = B
Dazed Down Sub H x Sub H x Sub H = Sub H
Grapple Right H = H x H = H
Left B = B x B = B
MAKOTO DEFAULT | BODY = 100%
07B NORMAL | SUPER | NORMAL | SUPER
Front Up Sub bA = Sub bA = Sub bA = Sub bA
Turn- Down dt H = dt H = dt H = dt H
buckle Right Sub A x A x B = B
Left B x B x Sub A = Sub A
Back Up H = H x B = B
Turn- Down Sub H = Sub H = Sub H = Sub H
buckle Right dt B + = dt B + = dt B + = dt B +
Left H = H = H = H
Back Y Sub H = Sub H x B = B
Front Y B x B 1 B = B
Front dir/Y B x Sub bA 1 B = B
Dazed Y B = B = B = B
Dazed dir/Y Sub A x B 1 Sub A = Sub A
Fr TB X dt H = dt H = dt H = dt H
Down TB dir/Y H x H 1 H = H
On Rope dir/Y B x Pin B x B = B
Running Y L + = L + = L + = L +
Running UD/Y B x B x B = B
Running LR/Y Pin B x Sub BA x Pin B = Pin B
Upright X H x B 1 H = H
Down UD/X L = L = L = L
Down LR/X L = L = L = L
Killer H = H x B = B
Lethal B x Sub bA x B + x Sub bA
Humiliation Sub L = Sub L = Sub L = Sub L
dz - daze
vd - vault/daze = - same move
td - turn/daze x - different Dazed / stand in front
mt - mount turnbuckle 1 - 3/4 same
dt - down turnbuckle 2 - 2/4 same
+ - humiliation up
-------------------------------------------------------------------------
The BBD DEFAULT | BODY = 100%
08A NORMAL | SUPER | NORMAL | SUPER
Up Sub H + x Sub A x Pin B + = Pin B +
Upper Down Sub H>L = Sub H>L = Sub H>L = Sub H>L
Body Right H + = H + = H + = H +
Left H x H + x B = B
Up Sub L = Sub L x Sub L = Sub L
Lower Down Sub L x Sub AL x Sub L = Sub L
Body Right L + x L 1 L + = L +
Left L x L 1 L = L
Up B x Sub L x B x B
Stand Down Sub B x Sub H 1 Sub B = Sub B
Right Right B x B 2 B x B
Left td H + = td H + x dz H + = dz H +
Up H x Sub A x B = B
Stand Down Sub bH x Sub BA x Sub H = Sub H
Left Right B x B 1 B = B
Left H + = H + 1 H + x H +
Up H = H x B = B
Back Down Sub H x Sub H 1 Sub H = Sub H
Grapple Right B = B = B = B
Left B x H + 1 B = B
Up Pin B x Sub A x B x B
Dazed Down Sub B x Sub H 1 Sub H = Sub H
Grapple Right B x H + x B x B
Left H x B x B x B
Back Up H x B + x B = B
Dazed Down Sub H x Sub H 1 Sub H = Sub H
Grapple Right B = B = B = B
Left L + x H + 1 L + = L +
The BBD DEFAULT | BODY = 100%
08B NORMAL | SUPER | NORMAL | SUPER
Front Up H x Sub bA 1 H = H
Turn- Down dt B = dt B = dt B = dt B
buckle Right H + x H + 1 H + = H +
Left H + = H + = H + = H +
Back Up H x B 1 H = H
Turn- Down B x Sub H 1 B = B
buckle Right B + = B + = B + = B +
Left dt B + = dt B + = dt B + = dt B +
Back Y H + = H + = H + = H +
Front Y B x td x B = B
Front dir/Y B x B x B = B
Dazed Y BH x B 1 BH = BH
Dazed dir/Y Sub A = Sub A x B = B
Fr TB X dt H = dt H = dt H = dt H
Down TB dir/Y H = H = H = H
On Rope dir/Y HB + x H + 1 HB + = HB +
Running Y L + = L + = L + = L +
Running UD/Y B x Sub BA x B = B
Running LR/Y Sub B + = Sub B + = Sub B + = Sub B +
Upright X H x H 1 H = H
Down UD/X A x B 1 A = A
Down LR/X A x B 1 A = A
Killer H = H x B = B
Lethal B x B 2 H x B
Humiliation Sub bH = Sub bH = Sub bH = Sub bH
dz - daze
vd - vault/daze = - same move
td - turn/daze x - different Dazed / stand behind
mt - mount turnbuckle 1 - 3/4 same
dt - down turnbuckle 2 - 2/4 same
+ - humiliation up
-------------------------------------------------------------------------
REIKO DEFAULT | BODY = 100%
09A NORMAL | SUPER | NORMAL | SUPER
Up Sub H = Sub H = Sub H = Sub H
Upper Down Sub A x Sub H 1 Sub A = Sub A
Body Right Pin B + x A p Pin B + x A
Left A x B x H = H
Up Sub L x Sub L x Sub L = Sub L
Lower Down Sub L>H = Sub L>H = Sub L>H = Sub L>H
Body Right L x Sub HL x BL x B
Left B x L x B = B
Up B x H x B x Pin B
Stand Down Sub B = Sub B = Sub B = Sub B
Right Right B x B x H x B
Left H x B + 2 H x H +
Up B x Pin B + x H = H
Stand Down Sub A = Sub A = Sub A = Sub A
Left Right B x H 2 B x B
Left Pin B x Pin B + x H + = H +
Up H x H x B = B
Back Down Sub H = Sub H = Sub H = Sub H
Grapple Right B = B x B = B
Left dz B + x H 1 dz B + = dz B +
Up H = H x H x H +
Dazed Down Sub A = Sub A x Sub B = Sub B
Grapple Right Pin B x B x H x Pin B
Left Pin B + x B + x H + x H +
Back Up Pin B + = Pin B + x B = B
Dazed Down Sub H x Sub H 1 Sub H = Sub H
Grapple Right Pin H x Pin H + 1 Pin H = Pin H
Left H x AB x H = H
REIKO DEFAULT | BODY = 100%
09B NORMAL | SUPER | NORMAL | SUPER
Front Up B x B 1 B = B
Turn- Down H x Sub bA x dt H = dt H
buckle Right B x H x H = H
Left H x B x H + = H +
Back Up B = B = B = B
Turn- Down mt H = mt H = mt H = mt H
buckle Right H x B x H = H
Left B x B x B = B
Back Y H x H 1 H = H
Front Y vd = vd x td = td
Front dir/Y H x H 1 H = H
Dazed Y Pin H + = Pin H + x B = B
Dazed dir/Y H = H x B = B
Fr TB X dt H = dt H = dt H = dt H
Down TB dir/Y B + = B + x H + = H +
On Rope dir/Y H = H x B = B
Running Y B x B 1 B = B
Running UD/Y B x B 1 B = B
Running LR/Y B = B = B = B
Upright X B = B = B = B
Down UD/X B x B 1 B = B
Down LR/X Pin B x Pin B 1 Pin B = Pin B
Killer Pin B = Pin B x Pin B + = Pin B +
Lethal Pin B x Pin B 2 Sub BH x Pin B
Humiliation Sub B = Sub B = Sub B = Sub B
dz - daze
vd - vault/daze = - same move Body = 100% Normal:
td - turn/daze x - different Down / stand near feet
mt - mount turnbuckle 1 - 3/4 same All Others:
dt - down turnbuckle 2 - 2/4 same Down / mount turnbuckle
+ - humiliation up p - same pair
-------------------------------------------------------------------------
ROWDY REIKO DEFAULT | BODY = 100%
10A NORMAL | SUPER | NORMAL | SUPER
Up Sub H + x Sub H 1 Sub H + = Sub H +
Upper Down Sub B>B = Sub B>B = Sub B>B = Sub B>B
Body Right H = H x B + = B +
Left A x H x H = H
Up Sub L x Sub HL 1 Sub HL = Sub HL
Lower Down Sub BH = Sub BH x Sub L = Sub L
Body Right L = L = L = L
Left L + x H + 1 L + = L +
Up B x B x B = B
Stand Down Sub bH = Sub bH 1 Sub bH x Sub B
Right Right A = A x Pin B x H
Left td H + x H + 1 td H + = td H +
Up H = H x B = B
Stand Down Sub B + = Sub B + = Sub B + = Sub B +
Left Right B x H + x H x LBH
Left BH x td H + x H + x H
Up H x H 1 H = H
Back Down Sub H x Sub B 1 Sub H = Sub H
Grapple Right H = H x B = B
Left B x dz B + x B = B
Up Sub bH x H x B = B
Dazed Down Sub B + x Sub bH 1 Sub B + = Sub B +
Grapple Right Pin H x H + x Pin B x H
Left H x H + x B x H
Back Up H x H 1 H = H
Dazed Down Sub H x Sub B x Sub H = Sub H
Grapple Right Pin H + x H x B = B
Left Pin B x Pin B + x B = B
ROWDY REIKO DEFAULT | BODY = 100%
10B NORMAL | SUPER | NORMAL | SUPER
Front Up H x B 1 H = H
Turn- Down dt B = dt B = dt B = dt B
buckle Right B x BH x B = B
Left H + x H + 1 H + = H +
Back Up B = B = B = B
Turn- Down Pin B x Pin B + 1 Pin B = Pin B
buckle Right H x H + 1 H = H
Left H + = H + = H + = H +
Back Y H x H + x B = B
Front Y vd = vd x td = td
Front dir/Y BH x BH 1 BH = BH
Dazed Y Pin H + = Pin H + x BH = BH
Dazed dir/Y B x H x BH = BH
Fr TB X dt H = dt H = dt H = dt H
Down TB dir/Y H + = H + = H + = H +
On Rope dir/Y H + = H + x H + = H +
Running Y B x B 1 B = B
Running UD/Y H = H x B = B
Running LR/Y B x B + x B = B
Upright X H x B 1 H = H
Down UD/X B x L 1 B = B
Down LR/X A x Pin B 1 A = A
Killer Pin B = Pin B x B = B
Lethal Pin B x Pin B 2 B x Pin B
Humiliation Sub B = Sub B = Sub B = Sub B
dz - daze Body = 100% Normal:
vd - vault/daze = - same move Down / stand near feet
td - turn/daze x - different All Others:
mt - mount turnbuckle 1 - 3/4 same Down / mount turnbuckle
dt - down turnbuckle 2 - 2/4 same Weapon: Kendo stick (B +)
+ - humiliation up Down or front standing
-------------------------------------------------------------------------
DIXIE DEFAULT | BODY = 0%
11A NORMAL | SUPER | NORMAL | SUPER
Up Sub B x H x Pin B + = Pin B +
Upper Down Sub B = Sub B x Sub H = Sub H
Body Right H = H = H = H
Left H = H x B = B
Up B = B x Sub L = Sub L
Lower Down Sub HL x BL x Sub L = Sub L
Body Right L x L x L = L
Left A = A x B = B
Up H x B x H + x B
Stand Down Sub B = Sub B x Sub A x Pin B
Right Right B = B x aB x BH +
Left B x td H + x dz H + = dz H +
Up Pin B x H x H = H
Stand Down Sub B = Sub B x Sub B = Sub B
Left Right B x B x BH x v
Left H + = H + x H + = H +
Up B x B x B = B
Back Down Sub H = Sub H x Sub H = Sub H
Grapple Right B x B x B = B
Left dz B + x Pin H x H = H
Up Pin B x B x H + x B
Dazed Down Sub B = Sub B = Sub B = Sub B
Grapple Right Pin B x B x aB x BH +
Left H + = H + x H x H +
Back Up B = B x Pin H + = Pin H +
Dazed Down Sub H = Sub H = Sub H = Sub H
Grapple Right B x B x H = H
Left B x Pin H x H = H
DIXIE DEFAULT | BODY = 0%
11B NORMAL | SUPER | NORMAL | SUPER
Front Up B x H x H = H
Turn- Down dt H x dt B 1 dt B = dt B
buckle Right H = H x H = H
Left H + x B x BH = BH
Back Up B = B x dt B + = dt B +
Turn- Down H + = H + x B = B
buckle Right dt B + = dt B + x H = H
Left B + x B 1 B + = B +
Back Y B + = B + x H + = H +
Front Y td = td x vd = vd
Front dir B x B x H = H
Dazed Y BH x B x Pin B + = Pin B +
Dazed dir/Y B x BH x B = B
Fr TB X H = H x dt H = dt H
Down TB dir/Y H + = H + x B + = B +
On Rope dir/Y B + x H + x H + = H +
Running Y H = H x B = B
Running UD/Y B x H + x B = B
Running LR/Y Pin B = Pin B x H + = H +
Upright X H = H x Pin B = Pin B
Down UD/X B x B x B = B
Down LR/X A x L x Pin B = Pin B
Killer Pin H + = Pin H + x B = B
Lethal Sub BL x Sub B + x BL = BL
Humiliation Sub B = Sub B = Sub B = Sub B
dz - daze
vd - vault/daze = - same move
td - turn/daze x - different Down / stand near feet
mt - mount turnbuckle 1 - 3/4 same
dt - down turnbuckle 2 - 2/4 same
+ - humiliation up
-------------------------------------------------------------------------
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Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 600 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.