Roy Kent actor responds to Ted Lasso CGI theory: "I am a completely real normal human"
Brett Goldstein on Ted Lasso's biggest talking point
He’s here, he’s there, he’s… CGI everywhere? It’s not exactly a chant that rolls off the tongue but, given recent events, it might just catch on at AFC Richmond.
The Ted Lasso fandom has been left dumbfounded thanks to a theory that Roy Kent is CGI. Perhaps mindful of letting such a thing snowball, Roy Kent actor Brett Goldstein has refuted any suggestion that he’s not a Real Human Man™.
With his tongue firmly placed in cheek, Goldstein took to Instagram to release a ‘statement’ on his human credentials. As you might expect from the gruff tough-tackler-turned-coach, the language gets a little coarse.
A post shared by Brett Goldstein (@mrbrettgoldstein)
A photo posted by on
"There’s a fucking load of mad shit happening on the internet today," Goldstein said, neatly summing up every day in the past 25 years. "I just want to clear up something once and for all: I am a completely real normal human man who just happens to live in a VFX house and does normal human, basic things like rendering and buffering and transferring data."
Yes, the CGI face and references to rendering might sound suspicious, but he’s 100% the real deal. Just to confirm: he is not a product of VFX interns working day and night to render his magnificent facial hair.
Ted Lasso season 2 is currently streaming on Apple TV Plus, with new episodes dropping every Friday. All caught up and need something else to watch? Here’s our curated collection of the best Netflix shows and best Netflix movies to help fill out your watchlist.
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I'm the Senior Entertainment Writer here at 12DOVE, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.