Remember Me mnesist memory, focus boost, and sat patch locations guide
How to find every mnesist memory, focus boost, and sat patch
Episode 3: High Tension/ Deep Exit
SAT Patch 10: When you first start in the market, go to the far right corner and in the small alley there will be the SAT Patch on the left side.
Memory 13: When you go down the first flight of stairs, look under the gate at the Body Shop on the right side corner to see the memory on the ground there.
SAT Patch 11: When you go down the first set of stairs and fight the Leapers, turn to the arches on the right side to find this there.
SAT Patch 12: Once you fight the second group of enemies and need to knock down the two shutters to climb up, do so and hop across until there is an open alleyway on the left. Shimmy down there and hop across to the rooftop below where you can find this in the back corner.
Memory 14: When you are hopping across the railing and you stop to talk to Edge about Jax the Panda for the first time, just before you climb the ladder on the left, the memory will be on the table beside it.
Focus Boost 3: Just after the first large fight with the swarm of Leapers and a Skinner, shoot down the ladder and climb across to the top of the building on the corner. Back jump across to the left and then climb down the ladder there before the pole to a platform where this will be.
Memory 15: Just after you talk to Tommy on your radio, you will need to go down some stairs with a fire on the left side. When you reach the bottom of the stairs, go to the left under them, to find this lit by a red light.
Memory 16: Once you fall through the ceiling and land in the garbage room, go through the door and before you zap the locking bar on the left side, walk forward to the railing at the far end and the memory will be on the other side on a table.
SAT Patch 13: Just before you hit the switch to operate the drone, just after you stop and jump through the turbine, look to the left side of the walkway there and you will be able to climb up to the roof to find the patch there.
Focus Boost 4: When you are going through the tunnels just after you reach the Leaking Brain, before you climb down, there will be a room to the right side that is lit up with some robots standing around. The boost will be on the ground on the right side.
Memory 17: When you are in the subway tunnel after the crash, you will talk to Edge and he will tell you to get out of the Metro. When you get the call, look to the bars to the right of the first set of stairs and the memory will be on the ground there.
Memory 18: When you are following Johnny Greenteeth’s memory through the minefield, there will be a memory on the ground halfway through to the right that you can pick up.
SAT Patch 14: Just after you cross the minefield following Johnny Greenteeth, you will come to a ladder at the end. Climb up it and go to the right, but then immediately make a back jump to the ledge on the left. Here you will find the patch on the ground.
Episode 4: Panoptic Icon
Focus Boost 5: Near the start of the mission, you will run into a sentry drone that is flying back and forth, use the room to the right to get and it and the next room on the right will have a large 07 on the wall with the boost on the ground.
Memory 19: Once you defeat the really annoying leapers at the turbine switch, go to the far right corner and you will be able to jump up to a ledge. Jump again and follow it around and up to a small hallway that this memory will be in.
SAT Patch 15: After you scavenge the drone and can then detect them, continue down the passage a bit until you see the large 33 on the wall. Wait for the drone to pass and then make a right to the passage after the number. The SAT will be on the ground to the right.
Memory 20: Once you have left the empty cell on level 23, make your way to the right and continue down the passage passing the drones by using the empty cells to duck in. When you have passed two drones, and then passed the switch to open the door, there will be another two empty cells on the right. The second will have the memory sitting on a bench.
Focus Boost 6: Make your way past the Techroom and dodge the two drones that are scouting the hallway and make your way to the left passageway and the boost will be on the ground at the end.
Memory 21: Once you steal Vaughn’s memories and then encounter the Heavy Prison Enforcer with the shield, go to the rear of the room you fought him in, to the door with a 52 on it. Go inside, and then make a right and go through door 53. Once in, look on the table to the right to find it.
Focus Boost 7: When you ride the cell down to the maintenance bay, go to the far corner where the drone is patrolling back and forth and the boost will be in the corner on a circle pad.
Focus Boost 8: Once you finish the battle with the Seraphim flying enemies in the large room, head up the stairs and into the next passage. There will be a robot mopping here, and you can go to the left to find two sweepers in the corner. The boost will be beside them.
Memory 22: After you enter interrogation room 06 and steal Madame’s memory, go through the door on the left and the next door to enter the storage. The memory will be to the right as you enter.
Memory 23: When you reach the outdoor tower courtyard, you will square off against some Seraphims as well as some new enemy Nephilims. Take out the few groups and then enter the door on the right. Continue going right through the corridor until the dead end where you will find this memory on the table.
Memory 24: When you finish your confrontation with Madame, you will then be able to move about the server room. Look beside one of the pillars in there to find the memory on the ground.
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Jeff McAllister is a freelance journalist who has contributed to 12DOVE over the years. You'll typically find his byline associated with deep-dive guides that are designed to help you scoop up collectibles and find hidden treasures in some of the biggest action and RPG games out there. Be sure to give Jeff a thanks in the comments while you're completing all of those tricky Achievements and Trophies.