Rainbow Six: Siege's season pass works a little differently from most. You won't get exclusive access to new characters and maps, for example - those will come to everyone at no additional cost. So what are you getting for your $30?
The season pass gives owners one week early access to new characters, more opportunities to earn XP (called "renown" in this game), a permanent XP boost, as well as a bundle of animal-themed weapon skins and one VIP weapon skin. You can get a sneak peek via the video below:
The idea behind giving everyone free access to new characters and maps is that it will avoid splitting the community, i.e. you won't have one group of players who can't play with another group because they didn't buy a map pack. It's interesting, because that's the kind of content season passes used to offer. Now, the onus is on players - if you buy the season pass but don't chase after the pass-exclusive XP challenges, you're not really getting your money's worth. No one wants that, so it's likely to keep players invested in the game as well.
For a game like Siege and a publisher like Ubisoft, that's way more valuable than bundling together a bunch of map packs.
Seen something newsworthy? Tell us!
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.
I'm starting to think people like cozy games a little: Steam Next Fest darling about "doodling castles" whose devs thought was "very niche" hits 1 million Wishlists
Dishonored, Deus Ex, and Redfall dev Harvey Smith "often" waits 5-10 years to play his games after they release
The ultra-popular Batman webcomic is back with a new season that's all about the Joker