12DOVE Verdict
Pros
- +
Refreshing take on shooters
- +
RPG
- +
yet still R-type
- +
Upgrading
- +
building fleets is fun
Cons
- -
Won't challenge reflexes
- -
Loads of menus
- -
Waiting for the English version
Why you can trust 12DOVE
Jan 9, 2008
Technically, they weren’t lying when they called the last game R-Type Final. This apparent sequel might look and scroll like a conventional shoot-em-up, but really it’s a universe apart. A turn-based strategy shooter, it’s a test of mind rather than reflexes. Once you’ve fumbled your way through the menus, you set up your attack fleet, each squadron of ships occupying one or more hexagonal tiles. Alongside the usual fighters and scouts of the R-Concept fleet, you’re also responsible for capital ships and power-ups. If you want to couple R-Type’s famous Force upgrade to a particular squadron, for instance, you have to position the two accordingly.
It’s fairly logical, and things soon get lively as your fleet sizes increase to cope with ever-greater opposition. It’s also obvious strategy-RPG stuff, full of quick cutscenes and hitpoint exchanges. But above all it’s R-Type, back from extinction in unusual form, but never unrecognisable. Fans might feel confused at first, but they won’t be disappointed.
More info
Genre | Shooter |
Description | Fans might feel confused at first, but they won't be disappointed. |
Platform | PSP |
US censor rating | Rating Pending |
Release date | 20 September 2007 (US), (UK) |

The Legend of Zelda: Breath of the Wild and Tears of the Kingdom are getting enhanced Nintendo Switch 2 Edition releases, with improved frame rate, resolution, and more

The Switch 2 boasts a 1080p 120Hz display that has me more hyped for the handheld than ever

Nintendo shows off Switch 2 mouse capabilities with a 3-on-3 basketball game that's basically Rocket League with robot wheelchairs