R-Type Command review

The best tactics RPG so far this year doesn't have a dungeon anywhere in sight

Why you can trust 12DOVE Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

R-Type Command’s controls are sleek and efficient, and it’s filled with nice touches like the ability to change the loading screen image or turn off the little cut scenes that play during battle. The balance is slightly odd; materials to build new units are a bit scarce, machine guns are utterly useless, and force units seem far more valuable when not attached to a fighter, which seems backwards.

Also, while we love the idea of two-player Ad Hoc battles, we had a hard time getting through a match here in the GR offices without losing connection – and our PSPs were four feet apart. Your mileage may vary and it could be some weird hardware or firmware thing (we hope), but consider yourself warned.

Even if you only play the massive single player campaign, R-Type Command is a breath of fresh air in an industry filled with “me too” knock-offs and umpteenth sequels. Unless you’re a hardcore adrenaline junkie, you really shouldn’t pass this one up.

May 8, 2008

More info

GenreStrategy
DescriptionIt sounds crazy: Take a beloved 2D arcade shooter and turn it into a turn-based strategy RPG played on a hex grid. The funny thing is: it's brilliant.
Platform"PSP"
US censor rating"Everyone 10+"
UK censor rating""
Alternative names"R-Type Tactics"
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Eric Bratcher
I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.