Publisher of Studio Ghibli meets Stardew Valley life sim Spirittea says the failure of Steam's competitors is hitting indie games hard

Spirittea
(Image credit: Cheesemaster Games)

The publisher of a hit new indie game has explained why failed PC launchers are having a negative impact on new indie games.

Spirittea launched earlier this week across PC and Xbox consoles via Xbox Game Pass, and Nintendo Switch. No More Robots was responsible for publishing the new cozy farming sim, and the head of the publisher, Mike Rose, has delved into why the failure of new PC launchers that try to rival Steam has actually ended up hurting indie games as a result.

Rose explains all in the tweet thread just below. Usually, indie games would have Steam be their most successful platform at launch, with other console platforms catching up later on. This wasn't the case for Spirittea, though, because 80% of its revenue came from both Xbox consoles and Nintendo Switch, meaning merely 20% of its revenue came from Steam.

Rose thinks this is because "way more" AAA publishers have started putting their games on Steam, having failed to make Steam competitors on PC succeed. Take Activision, for example, which recently switched to putting its Call of Duty games back on Steam over the past few years, taking them away from launching exclusively on Battle.net. Epic Games has recently discussed how its own launcher is still failing to turn a profit, and as those launchers roll back some of their ambitions those games are returning to Steam.

As Rose explains, that means "more eyeballs on the bigger releases, and less for the smaller releases," as Steam draws in more AAA releases over the year. That means indie releases are finding it harder than ever to stand out from the crowd and make a bigger impact on Valve's platform. The failure of Steam rivals like Battle.net and Ubisoft's PC launcher have just thrust more AAA games onto Steam, and that's really hurt indie games.

Spirittea might not have necessarily stood out from the crowd on Steam, but it's apparently gaining a lot of traction on the Switch eShop, because it's reached the 'Best Sellers' chart on the storefront. Switch sales should stay solid from here on out, Rose reckons, so it's good news for the new indie game on that front.

You can read up on our guide to all the upcoming indie games that you should be keeping an eye on for other great small-time games.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
New World player with greataxe attacking another player
Former exec admits Amazon tried and failed to beat Steam, says the company "needed to build something dramatically better" but "gamers already had the solution" in Valve's store
ben starr dressed in harlequin makeup chomping down on a banana
Balatro creator says it's "useless" for him to give advice to other devs because "I only have one data point" and it was a 5 million-sale success story
Legacy: Steel & Sorcery
"Valve does a very good job of surfacing games that players like": As his new RPG prepares for Steam early access, ex-WoW vet says making good games is the only real hack
Monster Hunter Wilds
Monster Hunter Wilds might be a bit too popular as one indie dev says their sales totally flatlined around the action RPG's launch: "We haven't sold a single game"
Close up shot of an anime schoolgirl with a superhero mask over her eyes in a screenshot from Mightreya.
My Steam wishlist is bigger than ever thanks to the indie devs flooding social media with 15-second clips explaining their games
The Falconeer
Solo developer behind The Falconeer and Bulwark explains why Game Pass is so great for indies: "If you get in it's generally a very positive thing for a dev."
Latest in Adventure
Minecraft Diamond Armor
Minecraft Pocket Edition got its name because one of its devs was a big "Nintendo nerd" who wanted to pay homage to the Game Boy Pocket
an ai chatbot plays a modded verion of pokemon red and jumps down a ledge to talk to an npc
An AI's mission to 'teach' itself Pokemon Red is going as well as you think - after escaping Cerulean City after tens of hours, it went right on back
Pokemon Legends Z-A screenshot showing Mega Charizard
Pokemon Legends Z-A's visuals aren't "great" say former Nintendo marketing leads, but hope Switch 2 could allow Game Freak to "go back to the drawing board" and add more detail to future RPGs
Screenshot of Herdling, showing the weird yaks heading toward a sunset horizon.
With 18,000 glowing Steam reviews on their lovely debut game, this indie team's game about leading cute fantasy yaks up a mountain is instantly one to watch
The two characters in Split Fiction holding their hands up in surrender in a futuristic city
Split Fiction, the new game from the It Takes Two devs, launches to Overwhelmingly Positive reviews on Steam and is the highest rated game on Metacritic this year
Exploring and fighting in Blades of Fire
Blades of Fire plays like a lost Xbox 360-era mashup between God of War and Soulslikes, and it's coming from the studio behind Metroid Dread
Latest in News
Death Stranding 2: On the Beach
Dark Souls 2 fans remind Death Stranding 2 director Hideo Kojima that he won’t be taking the DS2 acronym that easily
Minecraft Diamond Armor
Minecraft Pocket Edition got its name because one of its devs was a big "Nintendo nerd" who wanted to pay homage to the Game Boy Pocket
Death Stranding 2
Hideo Kojima says Death Stranding's themes of connection came about because "I thought I lost everything when I became alone nine years ago"
Monster Hunter Wilds trailer screenshot showing a young woman with long blonde hair tied back into a ponytail smiling slightly, pumping her left fist in the air
Monster Hunter Wilds' infamously confusing menus spare no player, not even Gemma's voice actor herself: "This is honestly what I’m struggling with the most"
Death Stranding 2 kiss
Hideo Kojima says "it was very difficult to direct" Death Stranding 2's big kiss scene, but Norman Reedus thinks "it was niiice" locking lips with Léa Seydoux
Ms. Marvel alongside the mutants of Age of Apocalypse
30 years after the original Age of Apocalypse, Ms. Marvel Kamala Khan will travel to the alt-reality to save X-Men history