PS5 VRR support is coming this week – here are all the games confirmed so far
Tiny Tina's Wonderlands, Call of Duty: Vanguard, Marvel's Spider-Man, and more lead the pack
PS5 VRR (variable refresh rate) support is coming this week, and Sony's already confirmed over a dozen compatible games.
Platform experience SVP Hideaki Nishino outlined the PS5's VRR rollout in a recent PlayStation Blog post. PS5 VRR will arrive globally "over the next few days" through a console update which will add the setting to the "Screen and Video" tab of your system settings under "Video Output."
VRR uses a dynamic refresh rate to reduce screen tearing, artifacting, input lag and other issues while delivering a sharper image. Once this update is applied, your PS5 will automatically enable VRR for supported games as long as you're connected to an HDMI 2.1 VRR-compatible TV or monitor. Here are all the games currently confirmed to support PS5 VRR:
- Astro's Playroom
- Call of Duty: Vanguard
- Call of Duty: Black Ops Cold War
- Destiny 2
- Devil May Cry 5 Special Edition
- DIRT 5
- Godfall
- Marvel's Spider-Man Remastered
- Marvel's Spider-Man: Miles Morales
- Ratchet & Clank: Rift Apart
- Resident Evil Village
- Tiny Tina's Wonderlands
- Tom Clancy's Rainbow Six Siege
- Tribes of Midgard
Sony says that the PS5 versions of these games will receive patches enabling VRR "in the coming weeks."
"These are just a few of the PS5 titles receiving VRR support and we'd like to thank their talented development teams," Nishino adds. "Please stay tuned to their channels for updates as you'll have the best experience with VRR once their game patches are live."
You will be able to manually enable VRR for games that are technically unsupported, and Nishino reckons this "may improve video quality for some games." However, it could also theoretically cause graphical issues, so Sony is quick to advise PS5 owners to "turn off this option at any time" if necessary, or try the setting under other visual modes.
The latest PS5 system update makes trophy hunting a little easier.
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Austin freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree, and he's been with 12DOVE since 2019. They've yet to realize that his position as a senior writer is just a cover up for his career-spanning Destiny column, and he's kept the ruse going with a focus on news and the occasional feature, all while playing as many roguelikes as possible.