Prince of Persia fans hope The Lost Crown's Metroidvania twist can "bring the franchise back to life" after an excellent demo

Prince of Persia Lost Crown Athra Surges
(Image credit: Ubisoft)

Prince of Persia: The Lost Crown is due to release in just a few days on January 15, but after briefly jumping through the Metroidvania's new demo, some hopefuls are already convinced that it's the refresh the series needed.

The sands of time can be a tricky thing to follow, so let's run the dial back for the uninitiated. Ubisoft's The Lost Crown retains the series' acrobatic platforming, time-twisting abilities, and alternate magical setting - but plants all that into a side-scrolling Metroidvania world that has more in common with the Ori games than the publisher's own Assassin's Creed.

That's certainly a far cry from the series' third-person action-platformer roots, justifying some initial skepticism, but after trying out The Lost Crown's newly-released demo, longtime fans are hopeful it "might bring the franchise back to life."

Praise for the demo is more permeating than sand in the series' subreddit, with one post declaring the game could "rejuvenate and bring relevancy to the series once more." Prince of Persia has been mostly absent from the limelight since its 2010 reboot (and the whitewashed film adaptation I'd rather forget), so a comeback is long overdue. Redditor panthers_freak reveals they "decided to preorder after playing [the demo] for 10 minutes."

Other praise-worthy aspects include an innovative map feature and its beautiful soundtrack - courtesy of Gareth Coker, who's no stranger to soaring platformers after his work on Ori and the Blind Forest, and the Iranian-born Mentrix, who pushes the music past the stereotypical sounds that usually accompany Middle Eastern games from the Big Big Studios.

Fans aren't alone in their praise, though. Gamesradar's Prince of Persia: The Lost Crown review said it was "filled with intrigue, neat brain-teasing puzzles, masterful platforming, and spectacle-fueled boss battles." That quality should come as no surprise since The Lost Crown comes from Ubisoft Montpellier, the studio behind bangers such as Rayman Legends and Valiant Hearts. Hopefully the full game can make just as big a mark as the brief demo.

 Perhaps The Lost Crown can join our best Metroidvania rankings.

TOPICS
Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

Read more
Beyond the Ice Palace 2 screenshots showing whip attacks
And you thought Hollow Knight: Silksong is late – 37 years in the making, this retro Metroidvania has a whip-smart Steam Next Fest demo that's as Castlevania as it gets
Assassin's Creed Odyssey screenshot
After replaying the best Assassin's Creed RPG, I hope Shadows uses the series' strengths to separate itself from Ghost of Tsushima
Assassin's Creed Shadows cinematic screenshot
If Assassin's Creed Shadows' delay means lessons have been learned from Star Wars Outlaws, I say: let Ubisoft cook
Assassin's Creed Syndicate screenshot of Evie and Jacob Fyre
After 10 years, I can't wait to see how Assassin's Creed Shadows has built on Assassin's Creed Syndicate
Naoe peeks at a guard from behind cover in Assassin's Creed Shadows
After 6 hours with Assassin's Creed Shadows, here's the 10 details I love the most so far
Big in 2025: Revenge of the Savage Planet
Revenge of the Savage Planet hopes to follow in the footsteps of Metroid Prime
Latest in Games
Ultima Online
As Ultima Online approaches its 28th birthday, former creative lead reveals what it takes for an MMO to last for decades, and why they sometimes fail: "Content does not last forever"
Link and Epona
A Zelda movie is finally happening, but Nintendo's Shigeru Miyamoto used to adamantly oppose the idea even "if Steven Spielberg himself" wanted to do it
Stardew Valley
With another "thank you," Stardew Valley creator Eric Barone brings an update arc to a close with "the Switch patch to fix the last Switch patch"
Monster Hunter Wilds
Monster Hunter Wilds' story is as divisive as expected: some players hate the "relentless on rails handholding," others love the build-up to "the best scene in Monster Hunter history"
Monster Hunter Wilds
Monster Hunter Wilds art director and 20-year series vet says the new game intentionally leans into a question fans have debated forever: "What is a hunter?"
Absolum
The other devs behind the best retro beat-em-up in recent memory are making a co-op roguelike brawler that "channels the spirit" of Capcom's classic D&D games
Latest in News
Harrison Ford as the Red Hulk in Captain America: Brave New World
“The reveal was a big mistake”: MCU fans pick the twists they wish Marvel movie trailers didn’t spoil beforehand
Ultima Online
As Ultima Online approaches its 28th birthday, former creative lead reveals what it takes for an MMO to last for decades, and why they sometimes fail: "Content does not last forever"
Link and Epona
A Zelda movie is finally happening, but Nintendo's Shigeru Miyamoto used to adamantly oppose the idea even "if Steven Spielberg himself" wanted to do it
Robert Downey Jr announces his Doctor Doom casting at San Diego Comic-Con 2024
"He is so dialed in": Robert Downey Jr. is coming up with backstory and costume ideas for Doctor Doom ahead of Avengers: Doomsday
Stardew Valley
With another "thank you," Stardew Valley creator Eric Barone brings an update arc to a close with "the Switch patch to fix the last Switch patch"
Demon Slayer Infinity Castle
Over 80 countries and 42 days: the first Demon Slayer Infinity Castle movie's remarkable staggered release plans have been revealed – including a US date