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Nioh studio founder says if he wasn't in charge, he would have been fired for spending 12 years and 3 reboots making the action RPG
By Ashley Bardhan published
News It's a long path to greatness
As Marvel Rivals adds even more DPS characters to its roster, dev reminds players that the team "wanted to move away" from Overwatch's traditional Tank, Support, and Damage roles
By Catherine Lewis published
News The devs want DPS characters to be able to "handle themselves"
Marvel's Spider-Man reportedly made a whopping $3.8 billion, although the math doesn't seem to add up
By Issy van der Velde published
News Either way, it definitely made a lot of money
Upcoming Hunter x Hunter anime fighting game unexpectedly banned in Australia, with no reason given for the decision
By Issy van der Velde published
News The country has surprisingly strict rules surrounding what's allowed in games
After 14 years, playing as a Grey Warden again in Dragon Age: The Veilguard feels like such a full circle moment
By Heather Wald published
Now Playing Now Playing | In war, victory, in peace, vigilance
Baldur's Gate 3 director Swen Vincke teases that Larian has been "buzzing with all the new exciting stuff" while the post-launch teams have been hard at work on the RPG's big updates
By Issy van der Velde published
News Not Baldur's Gate 4, but still exciting
The Witcher 4 studio CEO says the team will be staying pretty quiet before release, but he wants to "drop crumbs" to "whet the appetite" of the community
By Issy van der Velde last updated
News Get your napkins ready
Final Fantasy 7 Rebirth's director says he rejects the idea of design by committee: "If there are too many people inputting, [...] the work can easily lose its character."
By Alex Raisbeck last updated
News "I am a strong believe in the idea that too many cooks spoil the broth"
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