20 years of the Nintendo DS: celebrating the innovative handheld in the latest Retro Gamer

Retro Gamer 268
(Image credit: Future PLC)

Just in time for the Christmas break, Retro Gamer pays tribute to the greatest-selling handheld of all time. Veteran coders, Paul Machacek and Paul Hughs explain what it was like coding for the dual-screened system, while ex-gaming journalists Matthew Castle and Simon Miller explain what it was like experiencing the likes of Nintendogs and Brain Training for the first time.

“I’m not sure I fully appreciated the DS at first glance,” recalls Matthew. “Back then you often thought about new hardware in terms of graphical grunt, and I was a bit too eager to focus on how good Mario 64 looked on a handheld, rather than the potential of its strange form factor. A handheld N64 is an attractive pitch, but it’s definitely not how I think of the DS now. It was the weirdness of what followed, enabled by its dual screens and colorful inputs, that really resonated.”

In terms of designing games, Paul Machacek mentions how it could be challenging to get the best out of the system. “We looked at the different hardware characteristics of the DS and tried to find features that could use them,” he says. “The idea of blowing into the microphone to get a turbo boost was a quick off-the-cuff idea. Recording your own sounds with the microphone and applying them to in-game events was unique and allowed people to customize the game with the extra comedy of other players experiencing such sounds in multiplayer.”

Outside of our excellent DS coverage, we finish off 2024 with plenty of great retro-gaming stories. There’s an in-depth look at the creation of Wizardry, the iconic RPG that influenced hits like Dragon Quest and Final Fantasy, Andreas Tadic looks back at the early Amiga games of Team17, while Paul Davies explains what it was like making CVG during the Nineties.

Resident Evil 2 and Project Rub are the subject of extensive Ultimate Guides, we highlight some of the quirkiest games you can play on Sony’s original PlayStation, explain why Oxenfree will live on to become a Future Classic and look at the creation of Jackie Chan: Stuntmaster and Cadaver.

You can buy Retro Gamer 268 now.

Retro Gamer Team

Retro Gamer is the world's biggest - and longest-running - magazine dedicated to classic games, from ZX Spectrum, to NES and PlayStation. Relaunched in 2005, Retro Gamer has become respected within the industry as the authoritative word on classic gaming, thanks to its passionate and knowledgeable writers, with in-depth interviews of numerous acclaimed veterans, including Shigeru Miyamoto, Yu Suzuki, Peter Molyneux and Trip Hawkins.