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As Metroidvania fans lament Ori dev's plan to work on its Souls-like for another 5 years at least, CEO says "we just had a call with Microsoft a few days ago" and "let's see what'll happen"
By Iain Harris published
News Moon Studios CEO Thomas Mahler previously said the studio plans to work on No Rest for the Wicked for 5-to-10 years
Elder Scrolls co-creator is "super-grateful" for fan remakes, but says their existence is bittersweet: Daggerfall might have been "flaky and weird," but "no one had to recreate Casablanca"
By Issy van der Velde published
News Well, Casablnaca still runs at a consistent 24fps
After 4 years, Fallout: New Vegas' massive New Mexico mod is canceled: "Continuing forward simply isn't sustainable"
By Anna Koselke published
News The mod was first unveiled in 2021
Helldivers 2 creative director announces a sabbatical after 11 years of grind, immediately starts a game jam that "wasn't that great" in the end
By Iain Harris published
News "Sometimes, you've just got to reconnect with yourself and your bros"
Cult classic racing series returns 18 years after its once-final entry on Xbox 360 to 95% overwhelmingly positive Steam reviews
By Dustin Bailey published
Tokyo Xtreme Racer is still impressing driving fans decades later
Hogwarts Legacy gets official PC modding support in time for the wizarding RPG’s 2-year anniversary, but console players are feeling left out
By Ashley Bardhan published
News Officially deck out your PC games starting January 30
One of the oldest ongoing JRPG series adds its divisive gacha spinoff to the live service graveyard after barely a year
By Austin Wood published
News Atelier Resleriana will shut down in March, but a full-fat follow-up still seems planned
Gears of War: E-day will be co-developed by the 20-year shooter powerhouse that helped bring Gears, Fortnite, and one of the OG boomer shooters to life
By Austin Wood published
News People Can Fly helped with the Gears of War trilogy and co-developed Judgment
Nintendo Switch 2 fan notices musical Super Mario Bros Easter egg in reveal trailer, indicating just how badly everyone needs more details about the new console
By Ashley Bardhan published
News This sort of, kind of sounds like something, right?
Donkey Kong designer reveals his biggest problem with his Rare redesign, and explains how his childhood breakfast cereal ban shaped Diddy Kong, too
By Issy van der Velde published
News "We'll get somebody good to model it, to draw it properly when the time comes. But the drawings are just concepts."
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