Phantom Spark flies from the starting block with world premiere reveal at the Future Games Show

A retro-futuristic throwback for the modern age sounds like one hell of a conundrum, but that's exactly what makes Phantom Spark look so enticing. Having made its world premiere during the Future Games Show, the sci-fi time-trial spacecraft racer gives strong WipeOut and Thumper vibes, with a gorgeous pastel color palette and whimsical-looking character roster akin to the likes of Sable. 

Throw in a zen dub-meets-liquid drum and bass soundtrack, and Phantom Spark is absolutely flying. 

Watching the Phantom Spark trailer in motion is a brilliantly conflicting experience – on one hand, it looks super chill, with each racer's hoverbike trailing pinks and purples against its sun-kissed backdrops; while on the other it's fast and furious, with racers zipping round bends and flying over gaping chasms with careless abandon.

Described by its creators as "easy to learn but difficult to master", Phantom Spark boasts over 30 unique race tracks across three distinct regions, each of which is built in a world that time forgot. The charming characters who feature in the trailer above are in fact ancestral guardians, each of who wields expertise pertaining to each weaving, rollercoaster-like level. 

In Phantom Spark's single-player campaign, you'll take on these guardians head-to-head in 1v1 races. Win, and you'll unlock new levels and customisation options for your ship. Throw in online leaderboards and the ghosts of other players, and developer Ghost and publisher Coatsink promised you'll be competing to be the very best before you know it. 

If you’re looking for more excellent games from today's Future Games Show, have a look at our official Steam page.

Joe Donnelly
Contributor

Joe Donnelly is a sports editor from Glasgow and former features editor at 12DOVE. A mental health advocate, Joe has written about video games and mental health for The Guardian, New Statesman, VICE, PC Gamer and many more, and believes the interactive nature of video games makes them uniquely placed to educate and inform. His book Checkpoint considers the complex intersections of video games and mental health, and was shortlisted for Scotland's National Book of the Year for non-fiction in 2021. As familiar with the streets of Los Santos as he is the west of Scotland, Joe can often be found living his best and worst lives in GTA Online and its PC role-playing scene.