Phantasy Star Universe review

Phantastic fun around the world

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Above: The character classes haven't changed and the visual style remains

Sega has decided not to open the entire game up online just yet either, even though all quests are available in the story mode. In fact, one of the three planets is completely inaccessible at this time. The online experience therefore feels limited, especially if you've already been through everything offline.

Still, even with its downsides, it can be a great deal of fun with the right people. The game's interface is rather clunky and, although you get used to it, some things are just more of a hassle than they should be - such as browsing other users' shops. We expect there to be a fair amount of potential in raising your character over the long run but at the same time we're not totally optimistic given the glitches and general lack of improvement over PSO.

The game looks as good as most of the RPGs available on PS2, with a pleasant sci-fi style that sets it apart from most. We encountered no problems with online performance over a broadband connection. Thankfully, when playing, you're treated to some enjoyable music - a suitable mix of techno and orchestra. There will be a monthly charge to play it online, however.

More info

GenreRole Playing
DescriptionWhat are you looking for in the Phantasy Star Universe experience? If it's an online dungeon crawler, then this will do the trick. If it's a compelling story, though, we can't justify traveling to this universe.
Franchise namePhantasy Star
UK franchise namePhantasy Star
Platform"PC","PS2","Xbox 360"
US censor rating"Teen","Teen","Teen"
UK censor rating"","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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