Patapon
On the march with the first strategic rhythm action side-scroller
Jan 2, 2008
Of all the curious (and exciting) concepts emanating from Sony Computer Entertainment's Japan studio (LocoRoco, Echochrome, The Eye of Judgment), Patapon may be the strangest of all. As the long-lost savior to the Patapons, a tribe of anthropomorphic eyeballs with arms and legs, you must pound out rhythmic patterns on your mystical drums (tied to the face buttons) to send your customizable minions into battle to reclaim their homeland.
Welcome to Exhibit A of "How to create a new genre."
Drum patterns are earned through the missions, and you'll start with the basic movement pattern: Pata-Pata-Pata-Pon (Square-Square-Square-Circle). Following each correct input, the Patapons will sing the melody back to you (while performing the command), and then you must immediately enter the next command to start and continue a combo, eventually sending the creatures into Fever (in which some characters are more effective on offense). Ultimately, the goal of most stages is to progress from the left side of the 2D map to a goal on the right, though you'll often have to battle through waves of enemy Zigotons.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Arranger: A Role-Puzzling Adventure had me curious at its reveal, but its clever puzzles and gorgeous art sold me so hard I've been thinking about it for months
"Hallucinogens, fax machines, parapsychology, and TV guides": One of the decade's best detective games is getting a sequel - and the demo is already here