There's still something of Kojima's that Konami hasn't killed yet
While Konami continue to strip Kojima and his name from existence, it seems some part of the man has escaped the company's scorched Earth approach to employee relations. Way back in September 2013, Hideo Kojima planted a cherry tree as a symbolic gesture when he opened his LA Kojima Productions studio:
The cherry tree we planted September last year as to celebrate the opening of LA studio. Got flower this year. pic.twitter.com/vECDhvvwEe”December 9, 2014
It's just a Konami studio now, but the tree lives, as noted by Venturebeat below. There are no flowers anymore and it's, somewhat poetically, looking dead and barren against the greenery now:
Picture credit: Dale North.
Back when the studio was founded, Kojima and his team had a ceremony to plant the tree. Obviously, it was intended to grow and blossom as the studio did the same. But that was before Konami decided to focus on mobile games , allegedly put Kojima on contract, and generally give console gaming the finger.
Here are some pictures of the ceremony from Ricky Zhang, who still calls himself 'the lead character artist at Kojima Productions Los Angeles' on his blog.
I'm pretty sure that Kojima behind the tree. Although conspiracy theorists might have a field day when they realise Ricky took three pictures and you can't see Kojima's head clearly in any of them.
It was a big deal at the time, what with the signed gold shovels and everything.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
We had cherry blossom for Tree-planting. We signed on the shovel. pic.twitter.com/lxlDCQx9mx”September 7, 2013
And, for the time being, it's a little bit of Kojima that Konami hasn't quite removed just yet...
I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.
17 years before unleashing Quiet on the world in Metal Gear Solid 5, Hideo Kojima said he didn't want "dishonest" designs like "female characters with huge busts" in the series
Death Stranding and Metal Gear Solid lead Hideo Kojima once said "everything I make ends up feeling somewhat like a movie" because he'd "grown up with them"