Official details on Tiberium emerge
EA ignores internet reports no longer! First screen inside
Dec 18, 2007
Last week we reported that EA confirmed to us that the Command & Conquer series is merging with the first-person shooter genre in new title Tiberium. After a week of silence, EA dishes up full details and a single screen of the C&C FPS.
The official release reads: "Tiberium is a mysterious extraterrestrial crystal that shatters the energy output of traditional fossil fuels. It has the power to save our civilization; it also has the power to destroy it. For eleven years, an alien tower has stood dormant, looming like an unholy mountain over a wasteland once known as the Mediterranean Sea.
"The tower was thought to be a relic of the Third Tiberium War; a devastating war fought for control over Tiberium crystal. It is not a relic. It is not dormant. Deep within the tower, plans are in motion for an alien invasion. This is where the Tiberium adventure begins."
Players step into the shoes of Forward Battle Commander Ricardo Vega and will assemble an assortment of elite squads to combat the global crisis. You'll be armed with plenty of C&C weapons including a transforming personal weapon system, multi-launch homing missiles, capital ship bombardments and tactical ion cannon strikes.
The game aims to blend first-person shooting and tactical squad combat into one, where you control multiple infantry, armour and air squads. The squads are your most decisive weapon, not the rocket launcher.
Chris Plummer, executive producer at EA Los Angeles, says: "After two years of pre-production, it is exciting to finally reveal this game and its rich fiction to the world. We've put a lot of effort into evolving the tactical shooter experience by taking core gameplay compulsions like commanding, choice and dominating your enemies and delivering them in first-person.
"Some of the weapons and mechanics are truly innovative for a first-person game. We're very proud to be part of a project that has the potential to really make a mark on the canon of sci-fi fantasy fiction."
Mike Verdu, VP and general manager, adds: "We are growing Tiberium from a simple backdrop to a fully realized universe with its own unique, hybrid squad-based shooter gameplay. This is the birth of a new franchise - we couldn't be more excited."
Tiberium will be available worldwide in fall of 2008 for PS3, 360 and PC. We really hope it's better than Renegade...
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
This new indie D&D campaign setting brings Studio Ghibli and Zelda: Breath of the Wild aesthetics and worldbuilding to the tabletop RPG, and I'm already scheming hard as a DM
I've seen enough: Assassin's Creed Shadows will beat Black Flag as my favorite AC game as Ubisoft says it lets you "Naruto run" as the "fastest Assassin" it's ever made