Ocarina of Time 3DS/N64 screenshot comparisons

When it wasfirst revealedat E3 2010, the 3DS remake of Ocarina of Timeappeared to be just that - a direct conversion of the N64 game, nowwith3D effects. Closer inspection of the provided screenshots, however, suggested the new edition may sport enhanced graphics as well. At the time, it was hard to tell, as we only had a few images to work with. Now it's a bit easier, as Nintendo recently released five new shots from the first and second dungeons that we can directly compare against the aging N64 classic.


Above: A Link to the past... and the future

I've gone about this two different ways. First, Iblew upthe 3DS screens so they would be the same size as the N64 shots. You'll see more jagged edges in the 3DS images this way (they're not meant to be scaled up) but you can make out the differences much easier. On the next page, I flipped the process and left the 3DS images alone while shrinking the N64 images. For the record, I'm playing the N64 version of OoT as it appeared on the GameCube collector's disc.

Kokiri Village


N64:Notice the sprout on top of thehut in the background, and the fact you can't see the Kokiri villager standing next to the blue rupee until you're like 10 steps away


3DS:The same area of Kokiri Village. Compare the hut, the now-visible villager and even Link against the N64 version. Higher poly count, better textures, though still somewhat hazy. That could be for "mystical fairy" effect though


Above: Another angle from the N64 version. Notice how many goddamn button prompts are on the screen, most of which are moved to the touch screen on 3DS

Deku Tree Skulltulla


N64: Link swiping at a giant Skulltulla in the first dungeon


3DS: The exact pose from this screen was tough to match, but you can still get a feel for the improved, cleaner visuals. Link is noticeablyless angularand the webs aren't a blurry mess

Ghoma


N64: The game's very first boss, as seen with 1998 technology


3DS: Ghoma in 2011, with sharper colors, a more defined "lair" and less misty fog along the floor. It's also easier to tell what the hell Ghoma even is


N64: Link swinging at Ghoma with the target reticle locked on. Again, the 3DS version has far less clutter on the top screen, so, it'll be nice to see more of the actual game once that stuff is moved to the touch screen

Next page: More comparisons, including the titanic Dodongo!

CATEGORIES
Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE. 

Latest in The Legend of Zelda
The Legend of Zelda: Ocarina of Time screenshot showing Link, a young boy with elf-like ears and blond hair, with a surprised expression on his face
"I can't go through [with] this": The weirdest Zelda ad didn't get Nintendo's approval, but it probably happened anyway because the marketing execs were already on-site
Link and Epona
A Zelda movie is finally happening, but Nintendo's Shigeru Miyamoto used to adamantly oppose the idea even "if Steven Spielberg himself" wanted to do it
A screenshot of the moon in The Legend of Zelda: Majora's Mask.
Despite Zelda: Majora's Mask basically being a horror game, one of its key devs didn't think its creepiest features were scary at all: "People on the team were like 'whoa!'"
The Witcher 3 next-gen
Zelda and Star Fox legend Takaya Imamura would "love" to make a Star Wars game with The Witcher 3's CD Projekt Red – and now I'm desperate to make it happen
Botw
Legendary Zelda dev "wasn't too pleased" about working on A Link to the Past as it robbed his enjoyment of playing the finished game: "I still really don't want to play that game"
The Legend of Zelda: Tears of the Kingdom
Zelda: Tears of the Kingdom is at the front line of the debate over the Nintendo Switch 2's computing power, because if the Switch 1 can load three worlds at once, imagine what its sequel can do
Latest in Features
The Punisher holding two machine guns in the rain
Daredevil: Born Again - Learn the bullet-riddled comic book history of the Punisher before he officially joins the MCU
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' transmog looks set to combine the best of Odyssey and Vahalla to make changing my drip easier than ever
Split Fiction screenshot of Zoe and Mio in a fantasy world
Split Fiction feels like a Mass Effect-meets-Fable platformer and I'm obsessed with it after just one hour
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion