Nintendo DS: The first five years
A year-by-year look at the world’s most popular handheld
Above: Who wants a $170 third DS?
Criticism: Well… the DSi is a bit of a head scratcher, as we still haven’t seen a compelling display of its new abilities. DSiWare is an interesting addition, but the system as a whole reeks of the Game Boy Color – a slightly enhanced, moderately more powerful version of a popular handheld that split the market and was a stopgap solution for the real successor. Why buy this when the true follow-up, one with obvious improvements, will be ready in (possibly) just over a year?
Above: Oh for the love of…
Oh hello there. You must be the FOURTH version of the DS, released this year in Japan and coming to the US and UK in 2010. It’s the DSi XL, intentionally larger for people who maybe have a hard time reading text on the regular DS Lite and DSi. We guess? Either way, we’re now back to a handheld system that’s wider, thicker and taller than the old “phat” model replaced in 2006. Check ithere.
Sales: Nintendo sold its 100 millionth DS in March 2009, and as of September has reached 113 million worldwide. Around 10 million are DSi units sold in the last year. For a five year span, that’s incredible. Further proof this thing isn’t going away anytime soon, especially with a new Zelda coming in December.
Nintendo is undoubtedly working on a true successor to the DS, but what it will be is anyone’s guess. Will it retain the dual screen format? Will it be the first new Game Boy since 2005? Will it be revealed in 2010 or is the DS performing so well there’s no need to rush another machine?
These answers, if they even come, will most likely be part of Nintendo’s press conference at E3 2010, currently slated for June 15. We’ll be live-blogging the entire event for sure, so [insert clichéd outro suggesting you check back with us early and often]!
Nov 20, 2009
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Nintendo’s most-failingest peripherals
Each and every one will (not) change the way we play games
Console cameos
We track down the real-world systems that hide in your virtual playground
Console codenames: before they were famous
Nintendo Dolphin? Microsoft MARZ? See their embarrassing first attempts
A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.
"Games have bugs and GTA is no exception": Former Rockstar tech lead shouts out modder behind hundreds of fixes for the original GTA trilogy on PC
Assassin's Creed boss admits the series grew "more predictable" after the third game, but says Shadows can change the "perceived inconsistency in quality" at Ubisoft