Ninja Gaiden Sigma Walkthrough

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Stage Boss: Dead Dragon

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This guy will be hard at first but he gets easier with practice. First thing

first is to learn how to stop its attacks. He has a bite attack but its

negligably easy to dodge this with a roll. When it throws bone pieces at you

block one and then roll before blocking again. That should handle two of them

at a time. He will pull off a tail sweep so just time your jump over it. You

dont want to wall jump over it because, while that is safer, he will sometimes

do the sweep three times. If you wall jump you will get plastered by the second

hit. Keep jumping over it until he stops.

To hurt him you need to wait for him to put a limb up on the ledge you are on

and then run over to it. Hit it with your strongest combo as much as you can.

If it raises the limb up, roll away and wait for it to put it back. If you stay

there he will slam you with it. As soon as its back on the ledge move in and

start htiting it again. You need to bust all the limbs (he will roar out when

you do this) to make him die. Simply keep doing this and watch out for him to

attack you and this should be easy.

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Chapter complete!

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=============

Chapter 8

=============

This mission is really short but it is hard as hell thanks to the boss. Grr...

Anyways use the Muramasa statue and save your game before you do anything else.

Head out of the Monastery back towards the plaza. Follow the path, eliminating

all the soldiers that come out after you. Head towards Drawbridge hill and save

your game there. When you reach the lever, pulling it will lower the bridge but

there are going to be Red Dinosaurs on the other side. Killing them nets Rachel

a new spell. Either kill them or avoid them but use the Blue door to get to the

next area.

Kill the enemies in this area and then go to the end of the path and open up

the wall with an attack. Grab the items from the chest and head to the other

gate. Make your way towards the Military Gate to end up in a Fiend Challenge.

Kill off the Red Dinosaurs and the Shadow Fiends (use counters on the shadows

and use charged up attacks on the dinos) and that will be that. Head towards

the Bronze Lilly Door, killing off enemies in your path before you save your

game. If you take the other path, through Great Bridge Square you have to fight

a really cheesy and annoying boss so avoid that.

=============

Chapter 9

=============

Grab the Lives of the Gods item and head your way back to the save point at the

Inner Econtra and save your game. Now you can hop down to where the Bone Dragon

did all that dying. Enter the next room from here, killing off the enemies that

lurk inside. Go into the next room and use the Muramasa statue before going to

the next room and saving your game (grab the map from the chest!). Time to go

to a new area, through the next door!

Dont walk on the bridge right now, just drop straight off to one of the sides,

it will come in handy later. Kill the enemies down here and go through the Blue

Door first. Kill the archers nearby and then kill the archers across the ways

(the dead body has arrows if you need it). Now shoot the Glowing Icon to reveal

the path. Go across it and avoid the pendulums to reach the Blue Eye button.

Press it and leave this room, you need to go into the Red Room now.

To spare yourself agony in this room, you can either try to snipe off the

archers from a distance (bad idea) or you can run like hell across the water to

kill them (good idea). Either way kill them and press the Red Eye button to

open the big door in the outside room. Go on out.

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Mid-Boss: Hydracubus, round 2

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Meh, Im just going to copy paste the above strategy to spare time, he is the

same except a bit stronger and he has more health. He is still a pushover.

-----

This guy is pathetically easy so long as you know two key things: one, if you

stay close to him he will not use his dangerous acid ball attack which is good

and two, you can block his tentacles but they will break your block. That means

that you have to roll away immediately or get hit. So the trick here is to stay

right on top of him and block when youre not attacking, simple.

Use the flying swallow attack to sever his two tentacles, simply spamming the

attack repeatedly until he loses both of them. Now absorb both essence and

unleash the attack on him, this should devastate his health. Now combo him over

and over until his tentacles grow back. Now repeat the tentacle loppind and he

will die soon enough. Dont even use any Ninpo on this dork, its a waste.

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Blah, boring.

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Yeah, if you thought he was too easy, he is. Things are going to get really bad

and really fast soon so be prepared.

Grab the Lives of the Gods item and head outside to the Suspension Bridge Room. 

Use the wall jumps to make your way to the top and go back across the bridge to

save your game (see why now?). Now continue moving forward and you will reach

another save point as well as some enemies. On a dead body you will find the

Art of the Ice Storm Ninpo. Keep going down the corridor.

Kill the bats however you please and go into the next chamber. Ignore the

sarcophagus and use a wall run on the left ledge, landing on the large pressure

plate. The statue will lower allowing you access to the Wolf Deity Statue and

the Skull Key. Use the key on the nearby door and follow that path, killing the

bats as needed until you get a cutscene. Afterwards swim until you see the

Elevator, a sunken tunnel and a Muramasa statue in the area. 

Forget the elevator for a moment and swim through the tunnel to reach a save

point. Use it and then go up the elevator. Kill the ninjas who try to ambush

you, read the item on the desk to get the safe combination (poor guy) and then

take the item from the safe. Go to the Main hall to fight the hardest boss in

the freaking game.

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Stage Boss: Alma, Hell Incarnate

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This fight is going to sound ungody simple when I describe how to beat it but

this will take you forever to truly master much less survive. Staying on your

toes and moving constantly is how to best avoid her moves. To dodge when she

starts to throw the pillars rolling and jumping works best. Avoid letting her

get close while flying because she can grab you and bring some serious pain

down on you. She can also hammer you with a melee strike while she is on the

ground, so basically staying near her is a bad idea.

The only way to really hurt her is to avoid her attacks and then crack her with

a Flying Swallow. If you hit her she will be rendered vulnerable for a few

seconds. This is the time to perform a serious combo (bring your best) and then

book it away from her as fast as you can.

Shoudl you miss the Flying Swallow, or she decides to dodge you, you will have

to move as fast as possible away from her (preferably by roll-jumping). If you

do not she will hammer you like theres no tomorrow. Simply put some space

between the two of you and then do the attack again. You should get it sooner

or later.

Thats all there is to it but its a serious pain in the butt to do. Good luck!

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A well earned victory!

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=============

Chapter 10

=============

Go back into the monastery and search for the warhammer, it should be at the

back of the Altar Hall. Grab it and go out, using the Muramasa statue and save

point out here. Head on out towards Monastery Plaza. As soon as you arrive here

more soldiers will attack you and the gates will lock. Kill them off and then

continue towards Drawbridge Square, killing any soldiers who come out after you

while you move. Avoid the bombs along the way and flip the lever to lower the

drawbridge. This will net you some more soldiers to fight, so beat them before

you try to continue on.

Use the save point down the stairs and continue down the tunnel, killing any

soldiers who come out. Continue making your way towards the Bronze Lilly door

killing off soldiers and avoiding bombs along the way. Pass through the door,

kill off more soldiers and then save the game.

Go up the stairs and through the next path. Kill off the soldiers and grab the

Stone Tablet Top from the chest. Now go upstairs, heading towards the Military

Gate. Once there use the Skull Key to open the Skull Gate (should be obvious)

and pass through. Use the muramasa statue and explore the area for some items

and a golden scarab. You can either continue forward or leave and save your

game wherever you choose, its your decision.

Go to the Military Gate area now. Youwill have a bunch of soldiers to wipe out

here, incendiary shurikens are your best bet so get to it. Once they are dead

take out your bow and snipe the soldier trying to blow you up with a rocket

launcher. This will net you a new weapon (Strongbow), congrats.

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Stage Boss: Alternator

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While he is much the same as he was the last time you fought him he has a few

surprises in store for you. First off he doesnt use his grab, Ive never seen

him do it and if he has it he doesnt use it much. He does still have his other

attacks but he also has an attack chopper supporting him.

The best way to handle him is to stay near to him and block his melee strikes.

You will lose a bit of health each time but its nothing you shouldnt be able to

deal with. Block his hits and then counterattack, its that simple. If he tries

to grab you, roll away. The chopper will drop bombs at times but it seems to do

it less if you are near him, thus staying as close to him as possible is what

works best.

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Battle over! Yay!

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Now that hes dead head on through the gates to exit the chapter.

=============

Chapter 11

=============

This chapter is pretty rough so get ready and buckle yourself in. Go back to

the Muramasa statue before you do anything else and stock up on missile

weapons. Go back through the gate and continue to the door at the end, using it

to get to a new area. Three armed soldiers wait here, take them out however

you like. The next area has a bunch of soldiers and twi gunners shooting at

you. Take them out however you like (I suggest explosive arrows since there is

a crate with a supply of them in it near the door). Grab the Warehouse key and

go into the warehouse.

Run up the stairway on the left side and go to the second level. Some sentries

will come after you here. Take out the bow and use APFSDS cores to take them

out (there is a crate with a supply of them in here). If they are too close

use the Windmill shuriken to be safe. Once theyre dead its all clear in here.

Go up to the third floor and flip the switch to activate the lights and the

platforms (a change from the XBox version).

Go back down to the second level and jump on the moving platform and from there

to the train roof. Now jump from there to the next platform and then to the

small ledge. Go up to the third floor and into the office. Grab the Supply Base

Map and Shutter Control Key Card before you hop back down. Scour the room to

find any items you want before you use the key card on the controls. This is a

one way trip sadly.

Kill off the soldiers who ambush you and go towards the large doorway. Save the

game and use the statue as you please before you head through the metal doors.

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Mid-Boss: Twin Tanks

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This is another boss fight that is going to sound way simpler than it really

is. You will have to fight two tanks in succession although they do provide you

with the ammunition to do so. The key here is to use the bow and APFSDS cores

to take out this sucker. What you want to do is wait for it to start firing at

you, roll jump to the side and then shoot it with them. This wasnt possible on

the XBox but it is now. If you are feeling lucky you can wait for it to finish

a barrage, enter first person and then shoot at the gunner. This will make the

tank stop for a few moments letting you unload on it.

Other than that there isnt much you can do. If you run out of arrows switch to

the explosive ones and keep going. You want to avoid doing anything other than

attacking it if you can help it. Once you destroy the first you should have an

idea as to how to fight it so take out the second one with that same strategy.

Also, do not bother with Ninpo here its really a waste.

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Easy? I think not.

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Restock your arrows and then go up the elevator and save your game. Head on

forward and kill off the soldiers who bother you. Time for another boss fight.

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Stage Boss: Tomahawk Helicopter

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The trick to this fight is learning how to dodge his attacks and to get your

own chance to hit him with APFSDS arrows. As soon as the fight starts you have

a few moments to shoot him so go into first person and pop him a few times.

Now he will start to fight back so block his bullets (yes you can block his

machine gun bullets, good thing too). Now you basically need to stay on the

defensive and not even try to attack it until it leaves itself open. If it

starts shooting missiles at you the only way to dodge them is by carefully

timing your jump rolls to evade them at the last second. Its hard but it can

be done.

There is one moment you are looking for, when it flies under the bridge. When

it does this it will slowly come up on the other side before it starts shooting

at you. As it comes up begin to shoot it with cores and then go on the defense

once the counterattack from it starts. Once the bullets stop flying hit it with

arrows as much as you can and then go back on the defensive. Thats about the

only way to beat this sucker.

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Another hard earned victory.

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Go back and save your game and then use the crates to restock on ammunition.

Now head up for the rooftop and prepare for what might as well be a boss fight.

Kill off the soldiers who come out after you (explosive arrows a good idea, you

dont have much time). Across from you is the Radio Tower. To take it out you

need to bust the spotlights but there are rocket launcher soldiers on the tower

to complicate things. Go after them first, theres one on each level I believe.

Take them out and then bust the lights to destroy it.

Now head through the other door, taking out the enemeis in here. Go into the

next room and kill off the rocket launcher soldiers. Take the other door and

you will be back outside. Take the stairs down and use the elevator, kill the

soldiers and take the elevator back up (need a key, yay!). Kill the rocket

soldiers again and grab the key. Now go to the control room, use the key and

pull the lever to end this mission. 

=============

Chapter 12

=============

Open the chest to find a Life of the Gods item. Now exit the area and unlock

the metal door. Head into the next area and wait until two Shadow Fiends ambush

you. Kill them  off and go down the manhole into the Aquaducts. Kill the bats

and then save your game. Head on into the next area, killing the shadow fiends

in here as well. Move on through the next door, kill off the fiends and then go

down the stairs. Go right to find a dead body with a map for this area on it

and then go to the left. Hop down through the open area in the walls.

Kill off the Shadow Fiends that appear here and use the save point. Now take

the elevator down and grab the item from the chest here. Beetles will attack

you so take them out and go back upstairs. Head through the large door into the

Hall of Balance. Use the Muramasa statue if you like and then wall run to get

to the chest on the ledge above said statue. Get the Key of the Insect from the

chest. Now make your way back to Aquaduct level 2 and use the key you just got

on the Orange door.

Kill the fiends in here and then enter the nearby door to start a boss fight.

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Mid-Boss: Electric Worm

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This guy is very simple to fight once you get used to him. What you want to do

is stay to one of the sides of the room and wait for him. You will need to move

fast to avoid his electric blasts and since youre not near the middle you will

not be hit by his bite attack.

Wait until he attempts to do his body sweep attack and then jump to the wall

and leap off of it. If you do this right he will miss you entirely and you can

now counterattack. Hit him with whatever you like, I prefer the bigger weapons

for this even if they are slower. Just keep it up and it will die soon.

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Easy peasy.

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Grab the Art of the Inazuma scroll and then start making your way through the

hallways to reach the Hall of Balance. You will be on an upper ledge so grab

the items here now (including the key item, the Red Tablet). Go back to the

Aquaduct level 2 and save your game before you take the right passage. Keep

following that path until you reach a doorway with a woman engraved on it, go

on head inside.

Defeat the fiends that try to ambush you here. Now stand near the door and use

the wall jumps to reach the top of the room. Search the room for a chest that

contains a Spirit of the Devils (more ninpo). Go into the next room (has a

grate in the floor). Place the Red Tablet on the pedestal and kill the enemies

that attack you. I suggest heading to that save point on level 3 to be on the

safe side of thinsg.

Leave and head to Aquaduct level 2. Take the path to your left and enter the

door. Grab the Water Statue from the pedestal and head back to the save point

on level 3. Now head back to the Red Reservoir Room and enter the nearby area

to find a dead body. Get the item off it and go to the door. When you use the

Water Statue on it, it will open up so go on through. Hop down to find a

Muramasa statue. Use it and grab the nearby golden scarab.

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Mid-Boss: Electric Worms

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This is essentially the same fight except you have to keep your eyes open for

what they are doing. One might do the sweep while the other tries to hit you

with the electric blast so stay on your toes. Otherwise the same strategy will

apply here.

-----

This guy is very simple to fight once you get used to him. What you want to do

is stay to one of the sides of the room and wait for him. You will need to move

fast to avoid his electric blasts and since youre not near the middle you will

not be hit by his bite attack.

Wait until he attempts to do his body sweep attack and then jump to the wall

and leap off of it. If you do this right he will miss you entirely and you can

now counterattack. Hit him with whatever you like, I prefer the bigger weapons

for this even if they are slower. Just keep it up and it will die soon.

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Twice the easy.

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In the left passage is a Golden scarab and the right has a Life of the Thousand

Gods item in it. Grab them and then take the middle passage to find yourself in

a rock area. Go to the top and kill off the fiends. Head on through the doorway

when youre done getting the items in here.

Follow the path and enter the next area (killing the bats all the while). Take

out the enemies in this room and then open the chest to find the Blue Tablet of

the Stream. Back to the rock room and then go to the next area. Take out the

bats and fiends and search the body to find Incendiary Shurikens. Keep going

until you find a large crack in one of the walls. Bust it open to find yourself

back with the Muramasa statue from earlier.

Make your way back to the save point and save your game before you head to

Aquaduct level 2 and go through the Orange Door. Head through to the metal door

at the other side of the room and go up the stairs. Place the Blue Tablet of

the Stream on the pedestal to drain the water. Jump down and enter the doorway.

This is a fairly easy fight. Take out either the Dabilharo or your best weapon

and start using counterattacks on the fiends. Once one dies use a charged hit

to take out another or two. Keep this up until they are dead, grab the life of

the gods from the chest and head on. You will find a pressure plate switch

that you must activate to get out of here. Make your way up using wall jumps

and then slam down on it to open the door.

Take out the bats here and then exit the room using the double doors. Kill the

Shadow fiends and then go through the open doorway to your left. Grab the

golden scarab and arrows. Now use a wall run going from one wall to the next,

starting from the right side of the entrance, to get yourself out of here. At

the top use your bow and arrow to hit the shining emblem across from you to

drop a chain wall. Wall run across that to reach the ledge and then take the

stairs up. open the chest and then jump towards the branch and swimg on over to

the next ledge. Grab the Brand of Valor and then save your game.

Hop on down and place the Brand of Valor on the engraving in the Sanctuary area

to trigger a boss fight.

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Stage Boss: Paz Zuu

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Big bird = Bad news, just so ya know. You will need to know how to dodge its

attacks to survive this sucker. When it fires its laser at you, jump or roll to

the sides to spare yourself damage. When the lasers come from the sides you

need to roll forward or back (see how this works). Keep your distance to avoid

his wing strikes. 

Now you can either try to use explosive arrows and APFSDS cores to take him out

with repeated head shots or you can use a more dangerous strategy. For some

reason when you stand close to him he will jump up and down. This can knock you

back when youre in front of him but if you are behind him then he cannot hurt

you. So start whaling on his behind while he is on the ground. Should he jump

again just wait and hit him again. If he happens to fall down run forward and

combo him in the face once before running back behind him.

I first did this by accident and then read about it on the GameFAQs boards. I

dont know why it works but it works in all three games so abuse it. This isnt

entirely foolproof, sometimes he will sprint across the room instead of staying

there so you will have to run over to him and get behind him again.

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Chapter done, yay!

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=============

Chapter 13

=============

Grab the map and items from the chests nearby and save yoru game. Now kill off

the enemies in the water (stay on the solid ground if you need to). Go under

the water when theyre dead and swim through the broken grate. Go up, kill off

the enemies and go through the underwater tunnel. Once through this tunnel hop

out of the water and use the Muramasa statue. Grab the Spear Gun from the dead

body, equip it if you like and then its back into the water and through the

next tunnel.

Yeah... beware of the spikes in this place. When you reach the other side there

are enemies you will need to take out, so do so however you please. Go on 

through the next tunnel and you will find a save point. Kill the enemies, save

your game and use the next underwater tunnel.

Get out of the water and move towards the locked door, you will need to come

back here later. Kill off the enemies and then swim under the metal grate to

find your way to the sunken ship. Once more wipe out the enemies and then go up

onto the ships deck. Use the crank here and go back into the water. A hatch

will have opened up at the back of the ship so swim into the hatch and grab the

Oxygen Cylinder out of the chest. Now you dont need to worry about your breath

supply anymore, thank god. Now swim upwards to reach an upper deck where you

can find the Triton Key in a chest. Either explore the area to find a bunch of

items, including a Golden Scarab or head back to the locked door from earlier.

In the new area you will have a bunch of enemies to take out, the windmill

shuriken is probably your best bet, anything else is too weak (or a waste).

After yo uhave killed them all swim towards the open space under the water. You

will end up in the Tomb of eons near the Bone Dragons body. Hop out of the

water and use the Muramasa statue. 

Now hop back into the water and swim through yet another gap to reach another

cavern. Go to the very end of it and swim down to reach a new chamber. To make

your life easy avoid the enemies here and swim straight to the elevator and use

it. You will be back in the monastery and are going to be jumped by some of the

enemy ninjas. Kill then and examine the desk to find a combination for the safe

(it has a Jewel of the Demon Seal).

Now go back into the underwater area and swim to the Junction Chamber. Save the

game and then use the platform to take you to the stadium and Doku.

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Stage Boss: Doku

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This fight is essentially the same as before, as such I have repasted my combat

strategy from earlier.

Realistically this fight is pretty direct. None of his moves should be too hard

to avoid especially if you are good at rolling away from attacks by now. The

bulk of what you need to do here is to let him attack you and then you roll out

of the way, then move in and pull off a three hit combo. As soon as  your third

hit connects roll away. Repeat this as necessary,

In addition to this he has a grab move, much like Murai did in Chapter 1. You

will need to keep your distance to avoid this move. Other than that Doku is 

actually fairly simple once you learn how to fight him. Its more a matter of

patience and timing than anything else. This fight will take some time so dont

try to rush it.

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That wasnt that bad!

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=============

Chapter 14

=============

Save your game and head past Great Bridge Square towards the alley that Doku

used. You will encounter some Zombie Soldiers who are seriously bad news. Fight

them off however you have to and approach the large building with the glowing

portal in it. Use the portal and end up in Hayabusa village. Run straight down

the hill and save. Youre going to need to make your way back towards the

entrance to the village, killing off the enemies as you do so.

Head towards the shrine with the stone tablet in it and bash it to reveal the

Mysterious Stone Tablet. Snatch it and hop down, placing it on the pedestal. Go

on through the portal that opens up.

You will appear with a horde of Shadow Fiends, so use counters to take them all

out. An ogre will come out with shadow fiends. Keep your distance from the ogre

and kill off the fiends and then use their essence to kill off the ogre with a

charge attack. Otherwise its going to be you dancing around him while he tries

to bash you with his mace. Once theyre dead use the portal. Chapter done!

=============

Chapter 15

=============

Grab the Kitetsu, you now have two options; navigate the floating ledges to

get the treasure chests in here or just leave. The lever to leave is near the

rear wall, flip it and leave if thats your choice (this same switch activates

the ledges). Leave the stadium.

Go down the hill and you will fight some fiends. Take them out and continue on

the path until you reach a large tree. Hop on over and you will be near a save

point. Search the body near the save point to get the map. Go into the cavern

and head all the way to the end before hopping down. Kill the ghost fish and 

then dive into the water, going under to get to the other side. Slide down the

slope here to enter the Ice caverns.

Kill the shadow fiends and red dinosaurs before wall leaping off the wall to 

get to the top ledge. Open the chest to grab a Life of the Gods. Now head into

the next area to find a save point and a big doorway. Save and then jump down,

killing off the enemies here. Head right, climb up and head right again and

then break the ice. You will be in a small area with more enemies, so kill them

and then jump up to the top level.

Grab the shield of vigoor and head back to the door near where the save point

was. Use the shield to open it and you will be in the magma area. Head on over

to the globe to gain the Stone Tablet (left). I prefer to use the ogres to kill

off the enemies down here for safetys sake. Use the wall run across the gap to

reach the other side. Run up to the end of the platform and grab the small

ledge. Shimmy past the rising smoke, being careful not to get hit and then hop

down on the other side. Kill the ogres here and then continue on.

Slam down the step button to reveal floating platforms. Jump onto them and move

to the end of this area as fast as you can. Use the muramasa statue and save

your game. Make your way into the area with a see-saw. Stand on it to make it

drop down all the way to the bottom before you even attempt anything. Once it 

does so, start runing up it and jumping into the other room as fast as you can.

Kill the ghost fish and exit. Go to the large pot and make it pour out some hot

iron ore. Now you can leave. Save your game at the magma lake and head back to

the room in the Ruins where you got the shield of vigoor. You can retrieve the

Cog of Vigoor from here now.

Save your game and then bust the ice chunk to enter a new area.

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Stage Boss: Yotunfrau

****************************

This fight is fairly simple but that doesnt mean that it is easy. What you are

going to want to do is take whatever opportunity you can get to unleash a

combo on this mass of ugly. As soon as the fight starts you have a few moments

where you can unleash on him so do that and then retreat.

From here he isnt all that much harder to defeat. What you need to do is to

keep letting him attack you and then either dodging and countering it. Watch

for what he does; if he raises both hands do a backflip and move away quickly.

If he raises his left hand, this is your chance. Roll your way behind him and

start to whale on him. If he flips over get ready to block his attacks or to

move out of the way quickly. If he does an Ice attack then move away from him

as fast as you can.

Simply keep moving and dont get lazy and you should have no problem. If you

start to get lax in your paranoia he will devastate you super fast. 

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Fin of the ugly beast!

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When he dies he drops an Eye of Ice, grab it and use it to get out of the room.

Make your way to the save point in this area, use the Muramasa statue and save

the game. Place the cog on the door and you get to fight a fun boss fight.

****************************

Mini-Boss: Flame Worms

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These guys are easy to beat so dont sweat it. This is the same fight as the

Electric Worm fight but they have the ability to expel a flame ring. When they

use this attack jump straight up to avoid it. You are waiting for them to do

a sweep attack, wait for this and then pound on them with the Dabilharo. You

only need to deplete one health bar so this isnt that bad.

****************************

Nothing to it.

****************************

Grab the eye of flame and head on out. Restock at the muramasa statue and use

the save point again. Across from you should be a ledge with a door that has a

face on it. Slam the step button to raise the flaoting platforms and then jump

towards the door. Put the eyes of fire and ice into the door to make it open.

Grab the Devil Deity statue off the pedestal and its time for yet another boss.

****************************

Stage Boss: Smaugan

****************************

Meh, another easy boss. This guy was hard the first few times I fought him but

after that he becomes something of a pushover. He is going to move his head in

your direction as soon as the fight begins, hack into it with your preferred

weapon and he will retreat. Go onto one of the press buttons and slam down into

it to make the platform rise up.

This is super cheesy but move to the leftmost corner of the platform and you

are effectively invincible. His bites will not be able to hit you while you are

here so you can basically laugh at him. When it attempts to spit flames at you

all you need to do jump out of the way (JUMP not roll!). When it does its wing

attack you have to roll out of the way, but the timing is so insane dont feel

too bad if youre having hell actually dodging it.

Essentially, so long as you stay on the upper platform you should only get hit

very little and he will lean in occasionally so hit him. If you are getting

really hurt you can use Ninpo to help you dodge his wing attack and fire some

arrows at him while he is back away from you (works well during the bite).

Blah, blah, super easy.

****************************

Dead dragon is a good dragon.

****************************

Run onto the dragons body, grab the Lives of the Gods item and head through the

exit to end this miserable chapter.

=============

Chapter 16

=============

Go into the caverns and start killing off the bats. Head into the save point

room and save your game. Head to the shaft and use the wall to wall run to get

to the top, killing off any wasps that bother you. Head on into the aqueducts

and kill all the enemies you encounter as you head back to the streets of

Tairon. Kill the zombie soldiers on thes treets and use the Muramasa statue.

You are heading towards Drawbridge Square. Lower the Drawbridge and prepare for

some fun.

There are three purple zombies over here that are super deadly. They are slow

as all the other zombies but they pack a mean punch and they have some really

long health bars. The best way to take them out is to use the Dailahro and

charge up the attack to smash them. If you can avoid getting caught in close

range with them you should be fine. Kill them off and go through the Blue door.

Head on towards Twin Serpents Plaza where you need to place all three Tablets

on the pedestal to activate the portal. You will end up in Hayabusa Village.

Go down the path towards the graveyard to trigger a cutscene. You now have the

True Dragon Sword, which is in my opinion the best sword in the game. Now find

the other portal and head on through it, killing any enemies along the way, and

you will end up in the Monastery. Go from portal to portal until you emerge in

an open field with a Pyramid in the distance. Save your game and head on in

that direction to start a boss fight.

****************************

Stage Boss: Alma Awakened

****************************

With enough practice you should be able to beat this fight without much of any

problem. As before Alma is going to be flinging fireballs and pillars at you.

You will need to do rolling jumps to get out of the way of these, so keep your

distance so you can see it coming. Keep away from her while she is in the air

since she can pound on you pretty badly if you let her get close. Wait for her

to land and then perform a Flying Swallow to stagger her. Hit her with your

best combo while she is down.

If you dont time the attack properly she is going to whale on you, thats bad.

There isnt all that much that you can here which is where the practice comes

into play. You cant really do all that much else to her, so you will just need

to play the waiting game and pray for the best.

=============

Chapter 17

=============

Head on up to the temple and take out the Dabilahro. Bust open the large crack

to reveal a doorway leading into the temple. Enter and go down the stairs to

fight a new enemy, the Knightmare. You will need to take out three of these

obnoxious SoB's before this place is done.

****************************

Mini-Boss: Knightmare

****************************

You will have to fight three of them so just use the same general strategy to

do so. Keep the Dabilahro out and let them come to you since they are super

aggressive. Thier regular attacks cannot break your block so what you need to

do is to counterattack them with the Dabilahro. If you try any other method of

combat you are going to have some problems, so just use this and you will be

fine. Just keep using this tactic, even when they transform and you should have

no problem. If youre feeling adventurous then try something else and see how

quickly they can hurt you.

****************************

Fight done with, congrats!

****************************

Head back on out and take the path towards the open doors. Ignore the Griffon

Door and head through the open door with the save point. Save the game and use

the Muramasas statue. Go through the glowing portal to a fun new area.

You will have to kill off some of the Shadow Fiends here, nothing too dangerous

especially after the Knightmares. Kill them all and grab the Griffon Key out of

a chest here and then teleport out of there. Go back to the Griffon door and

use the key to gain entry.

Take out the flails as soon as you enter and start killing off the ghost fish

as they appear. Theyre something of a pain to fight here but they shouldnt be

too big of a problem. Go up the stairs all the way up to the top, search the

body and head past the Lion Door. Head all the way down the path until you see

a lone chest. Grab the Lion Key out of the chest and you will get jumped from

behind by a swarm of ghost fish. Take them out and you will be attacked by

three catwomen. 

Take them out using explosive arrows and then head on out. You will be attacked

by some catwomen and a crab fiend, use the explosive arrows to make short work

of them. Head on over to the Lion Door and go on through.

Head ot the right and go up the stairs to find a save point. Use it and head

down the long path to the right. Head that way killing all of the ghost fish

and you will find a Muramasa statue. Move down the thin alley like passage and

you will fight yet more ghost fish. Kill them all and then go to the chest at

the very end of the path to find the Lioness Key. Head back to the save point,

killing off any ghost fish in your way and then enter the wide open area. The

Lioness Door is located here. You will be attacked by ghost fish and crab

fiends when you enter. Kill the fish with jumping attacks before you use charge

up attacks to take out the crabs (or use explosive arrows in a pinch). Go to

the save point and save your game before going through the Lioness Door.

****************************

Stage Boss: Spectral Doku

****************************

Okay, ya know what? Team Ninja has officially entered the realm of cheesy with

this fight. This is essentially the same as the last fight except that now Doku

likes to float around and spam his slam attack which is nearly impossible to

reliably dodge (even when rolling away). The trick here is try and dodge his

attacks until he performs a charge attack. 

When he does the charge attack roll away and then perform a two hit combo to

counter it. This will push him back a bit, so roll away and then prepare for a

waiting game. If you are feeling a bit more like a risk taker you can perform

the flying swallow attack and try to dive at him. You are more likely to miss

than you are to hit him. But if you do hit him you will leave him vulnerable

for a moment. This should be enough of a chance to hit him a few times before

you have to run from him. This doesnt always work but its a bit easier than

sitting there and waiting for Doku to give you permission to hit him.

****************************

Took long enough, no?

****************************

=============

Chapter 18

=============

Kill off the ghost fish and grab the Raptor Deity statue. This will show you

how to get out of the labyrinth. Use the save point and then proceed. You will

find a dead body with a map, grab it and continue forward. Kill off the enemys

and then head for the Whirling Path to get to the Imperial Palace. You need a

key to get in so head through the large gateway and slaughter the ghost fish. 

Open the door to trigger another cutscene.

Now search the dead body to get an item. If you need to save or use Muramasas

shop do it now before you head back to the Imperial Palace. Enter it with the

decayed key and be ready for some fun.

Kill off the Red Dinos in here and used the Wolf Diety statue on the mantle. Go

out through the door and kill your way through the ghost fish before climbing

up the stairs. Open the chest and then enter. This room is the same as the one

you were just in; kill the red dinsoaurs and then place the Devil Deity statue

on the mantle. Exit through the door, kill the fish and then go into the next

room on the upper floor.

This room will have Crab Fiends in it, so kill them off using either explosive

arrows or the True Dragon Sword before you place the Serpent Deity statue on

the mantle. Now head on out through the door and kill off some more fishies. Go

on up to the fourth floor and enter. Now you have to contend with Crab Fiends

and Red Dinosaurs beasts. Kill them off and place the Raptor Deity statue on

the mantle. Once more exit through the door and head on up the stairs killing

off the ghsot fishies. You are on top of the palace core now. Use the save

point, open the chests and head on through the portal.

This area sucks. You will have to fight off the shadow fiends in a veritable

horde. Counterattacks and charged up Ultimate Techniques are your friends right

now. You will have to fight the Hyrdracubus once this is done but he is more or

less a pushover now. Kill him the exact same way and you will be transported

back to the previous area. You will have to contend with shadow fiends while

Marbus is hurling fireballs at you. He will throw them when he laughs so keep

that in mind while you deal with the shadow fiends. Once you kill them off you

will have to fight Yotunfrau again... yay... Beat him the same way you did

before and then its time for you to actually face Marbus.

****************************

Mini-Boss: Marbus

****************************

Marbus is fairly simple once you realize how you need to beat him (which took

me at least four tries). First off you can only actually block one of his 

attacks, the move where he lands and then charges you. Otherwise he will knock

you down if you try to block him, to say nothing of you getting really hurt. To

avoid his fireballs you will need to roll and jump to get the hell away from

them without getting blasted to bits.

The move you want to wait for him to do is the dive attack. He will go up into

the air, spin around and then dive at you. Roll away just before he hits you

and he will slam into the ground. Attack him with a combo and then roll away to

avoid his counterattack. Essentially this is what you need to do to beat him.

Eventually he will start to summon in shadow fiends. I suggest that you kill

them and use the air-charge up Ultimate Technique trick to pull the energy in

and unleash it on Marbus when he is close. This is your only other way of

dealing appreciable damage to him. So long as you keep up avoiding the diving

attacks and counter attacking he will go down (even if it takes awhile). When

he dies you will get the Demon Deity statue.

****************************

Battle Over!

****************************

Now that you have the Demon Deity statue, you can make it into the deepest part

of the palace to see the emperor. Save your game (and run to Muramasas place if

you need to) and then head up the stairs until a cutscene plays. Its time to

spank the Emperor.

****************************

Stage Boss: Vigoorian Emperor, Stage 1

****************************

Now here is a super easy boss. You can control the ledge you are on by blocking

and using the left analog stick. In desperation you can leap off the platform

entirely and you will resurface on another.

You will need to use the platform to dodge his laser beams and close in on him

before you unload on the orbs on his shoulders and chest. This fight is really,

really easy and you just need to practice it a bit to get used to navigating

the platform between his energy blasts. Since you can basically use the combo

of your choice the Emperor couldnt be any easier.

****************************

Stage Boss: Vigoorian Emperor, Stage 2

****************************

This guy is really easy so long as you still have your APFSDS arrows and some

ninpo spells left. As soon as the fight begins, take out the Strongbow and

shoot the APFSDS arrows at the bosses "skull" body. You should be able to do

some damage to him before he starts to shoot skulls at you. Either dodge them

or use the Vigoorian Flails to chop them out of the air.

The Emperor will now send his head after you, trying to bite the hell out of

you. Activate any of the Ninpo to totally avoid this attack and inflict some

damage to him. Now this will repeat itself, so start shooting arrows at him

again and using the Ninpo to totally avoid the head biting at you.

Soon enough he will jump onto the rocks, this is the most important time in the

fight. Leap to be near him and begin pounding on him with the True Dragon Sword

since it deals the msot damage to him. This shouldnt take much longer, just

anihillate his health as quickly as possible and that should end this fight.

=============

Chapter 19

=============

Save the game! This next area is not fun. Jump up the ledges and then use the

wall jump to reach the top. Head across the other two ledges to reach the Dark

Dragon Blade. Once the cutscene ends jump to the top of the fallen stalactite

and run and jump towards the first branch and swimg to the next two. Leap from

here and wall run to the next ledge. Head from the next branch to the ledge and

then to the top. Wall run across the next wall to reach the top ledge before

going all the way to the left and then climb up.

Now hop down to the ledge beneath you and then hop towards the last ledge. From

here its a leap of faith as you jump towards Rachels line. If you make it then

you get to fight the final boss, if you dont then its time to start over. I

really suggest not messing up here.

****************************

Final Boss: Dark Murai

****************************

This little bastich is going to get whats coming to him. To beat him you more

need to learn how to dodge his attacks, attacking him back is secondary to 

this. If you die here its back to the beginning of the stage so lets not have

that happen more times than it needs to.

Rolling will help you avoid most of his melee attacks except for his tackle

type maneuver. When he does this, dodge it and hit him with a two or three hit

melee combo. If he gets staggered hit him again, if not then move the heck away

from him. When he summons a dragon to the battlefield the only way to dodge it

is to wait for it to attack you, wall run and jump over it or you will get

plastered by it. His shuriken attacks can be dodged with rolls much like the

melee attacks.

Another way to beat him is to wait for him to be between moves and perform the

flying swallow attack. This should stun him and let you hit him with a combo

attack. However you need to move away as soon as you finish hitting him or you

will get plastered. Simply keep switching between hitting him with this attack

and letting him miss his tackle attack and he will die in no time.

****************************

Congrats! You completed the game!

****************************

=========================================================

7. About the Author

=========================================================

My name is Daniel Acaba, I live in New London, Connecticut and I am 24 years 

old. Im a huge video game fan, although I dont have the time to play as much 

anymore. I love writing reviews, but Im going to start trying to do more FAQs

as well.

So far Ive written the following FAQs: 

Genji: Days of the Blade - PS3

Untold Legends: Dark Kingdom - PS3

Bloodrayne 2 Boss FAQ - Xbox

Sims 2 Career FAQ - PC

TES IV: Oblivion - PS3

Resistance: Fall of Man - PS3

Final Fantasy VII: Dirge of Cerberus Boss FAQ - PS2

Dungeon Siege: Throne of Agony - PSP

Brave Story New Traveler - PSP

Super Star Soldier - Wii

Ninja Gaiden Sigma - PS3

Lair - PS3

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless Army - PS2

Dawn of Mana - PS2

Two Worlds - XBox 360

Conan - PS3

I am currently working on:

Shin Megami Tensei: Persona 3 - PS2

Enemy Territory: Quake Wars - PC

Shin Megami Tensei (Aeon Genesis Translation) - SNES</p>

Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.