New Skyward Sword screens reveal tons of new details
Bug catching, giant swords, potion making, Gorons, and Fun Fun Island
Henry Gilbert is a former 12DOVE Editor, having spent seven years at the site helping to navigate our readers through the PS3 and Xbox 360 generation. Henry is now following another passion of his besides video games, working as the producer and podcast cohost of the popular Talking Simpsons and What a Cartoon podcasts.
look at the starting area of Skyloft
Now you may be confused by all the info flying at you in those screens but we have a few details to clear things up. First off, there’s the interesting addition of potion blending:
Skyward Sword is the first time you can take items from around the world and use them to make different potions, including more powerful health potions, stamina building ones, and potions that make Link more resistant to damage for a limited time.
You can even mix insects into potions to give them a boost, which isn’t disgusting in the least. If you intend to catch any of those bugs, you’ll need to get your hands on the series’ returning bug-catching net.
Above you’ll see Skyward Sword’s new aquatic race, the Parella Tribe. More squid-like than series regular Zoras, the Parella live in Lake Floria, which is just outside of the Faron Woods.
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Lastly there’s Fun Fun Island, which we’re betting is filled with motion-controlled minigames galore. Nintendo describes it as “… one of the small islands that float above the clouds near Link’s hometown… but before Link can enjoy everything the island has to offer, he must find a way to fulfill the request of its lone inhabitant.”
Legend of Zelda: Skyward Sword hits retail November 20.
Oct 14, 2011
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After 3 years, these Legend of Zelda fans have finally finished decompiling the code of Majora's Mask to help modders and speedrunners - but there's "still tons of work to be done"