Neil Druckmann teases new project and shares Naughty Dog job openings
The job listings are extensive and include gameplay animator, producer, game designer, and more
Naughty Dog co-president Neil Druckmann took to Twitter to tease a new project and share a bunch of job openings at the studio.
Come work with us! We're making something very cool!🤐 https://t.co/ZGU6W3cAKUJanuary 14, 2021
Druckmann quote-tweeted an extensive Naughty Dogs job listing and wrote, "Come work with us! We're making something very cool!" with a sealed lips emoji.
The Last of Us 2 director doesn't share any more details, and the job listings are so varied we can't glean much from them. There is a single-player level environment designer, so we can assume that role isn't for a Factions spin-off which Naughty Dog teased when revealing multiplayer was being dropped from The Last of Us 2. Otherwise, it's your fairly standard spate of video game job openings with positions in editorial, art, animation, production, quality assurance, programming, and more. Some of the positions are temporary, but most seem to be permanent.
Here are just some of the open positions shared in the Naughty Dog post:
- Gameplay animator
- Character concept artist
- Cinematic lighting artist
- Video editor
- Game designer
- Q/A tester
- Producer
- Associate producer
- UI scripter
Just last week, promotions at Naughty Dog hinted at the start of an unannounced project and we wondered if it could be The Last of Us 2 multiplayer. Now it looks like that might not be the case. The promotions were for Richard Cambier and Vinit Agarwal, both of whom were lead game designers on The Last of Us 2. Cambier was promoted to game director and co-game director, and if you compare that to the Naughty Dog job listings, it certainly seems like they're filling a team to work under Cambier and Agarwal.
If any news breaks on what Druckmann and Naughty Dog could be working on, we'll update you accordingly. Until then, it's not much more than speculation.
ICYMI, The Last of Us 2 has a Supernatural Easter egg.
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Alyssa Mercante is an editor and features writer at GamesRadar based out of Brooklyn, NY. Prior to entering the industry, she got her Masters's degree in Modern and Contemporary Literature at Newcastle University with a dissertation focusing on contemporary indie games. She spends most of her time playing competitive shooters and in-depth RPGs and was recently on a PAX Panel about the best bars in video games. In her spare time Alyssa rescues cats, practices her Italian, and plays soccer.