Need For Speed: Hot Pursuit contains 3DO-shaped Easter Egg

I spoke to the game's Senior Producer, Matt Webster, who has been with EA for 20 years (five of which have been with Criterion). I asked him if there were anynods like stretches of road from old games and here's what he said:

"Oh yes, some of them were. Our first set of road - I can't remember the name of it now -was almost a direct copy of the very first game. In fact, the very first set of road we wanted to concentrate on in terms of its feel, we had to build the handling system to suit it and its look. That set of road was ripped literally from the first game. I'm sure a part of that road has remained in from very early on."


Above: Could we see this very stretch of road in the new game? Would you even recognise it if it were there?

I also asked him about thatRoad Rash concept videoand whether Road Rash would be a franchise he wouldlike to get his hands on:

MW: "Oh, I think we're rumoured to be doing all sorts of things, fromSSX to Road Rash. You know, I'll tell you one of the reasons that bikes went into Burnout was because we thought 'let's play with bikes', so I think that's where those sorts of things came around from. We're a very small team, concentrating on getting the next installment of one of the largest driving franchises finished. We really can't see past that.

GR: "Is it something you'd like to do, though?"

MW: "There's lots of things we'd like to do." (laughs)


Above: Matt Webster's career with EA has been old enough to buy a pint in the UK for two years now

Finally, I quizzed him about Kinect and PlayStation Move, explaining that there had been sightings of a Kinect-enabled Burnout Paradise. Matt told me:

"Yeah, that was done by Microsoft. They used Burnout as a technical demonstration for Kinect. It doesn't play a part in Need For Speed: Hot Pursuit."

So no motion control, but plenty of classic NFS action. Looks like this is one for the hardcore, which is a good thing in our book. Missed the hands-on preview last week? Check it outhere.

27 Sep, 2010

Justin Towell

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.

Latest in Need For Speed
Need For Speed Unbound
The Need For Speed series is pumping the brakes as "Criterion are joining their colleagues working on Battlefield" instead of tuning more cars
Need for Speed Unbound release time
Need for Speed Unbound release time explained
Need For Speed Unbound crossplay
Need for Speed Unbound crossplay and Lakeshore Online mode explained
Need for Speed Unbound
This Need For Speed Unbound car horn is just A$AP Rocky saying "beep beep"
Need for Speed: Unbound
Need for Speed Unbound leaks online ahead of next week's release
Need for Speed Unbound
Need for Speed Unbound driving effects let you set your own level of anime
Latest in News
inZOI Character Studio screenshot showing a young woman with short black/pink hair, black cat-like ears, and a black blouse with a bowtie
The creator of upcoming life sim Inzoi says he was "recklessly brave to even think about creating a game of this scale"
Rise of the Ronin
A year after its PS5 launch, Rise of the Ronin debuts on PC to "Mixed" reviews and performance complaints: "Stuttering on a 4090 is just... no"
Rise of the Ronin's photo mode offers some wonderful shots
On the heels of Rise of the Ronin's PC launch, its director says there's a "significant" amount of Japanese Switch gamers: "I am closely watching how this will change with the release of Switch 2"
Stardew Valley Castle Village mod
Stardew Valley Expanded creator is building an "even more ambitious" mod with a whole new city and "dungeons inspired by The Legend of Zelda"
Dino Crisis 2 art showing a young woman and man back-to-back amid tall green grass, both with their weapons drawn
Dino Crisis gets a fresh trademark filing by Capcom, but it might not mean the 26-year-old survival horror franchise will get a new installment like fans expect
Cujo
Netflix is making a brand new adaptation of Cujo, the infamous Stephen King book about a killer dog