MX vs ATV Untamed review

Games are supposed to be fun, not work

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This is the PSP version’s “interface.” Okay, it’s different, but does that make it good? If you like driving around aimlessly perhaps, but we wanted to get to the meat. We wanted to race or do stunt events. Well, you could drive around and hope to find the right waypoint that starts the event you want, or you could pause the game, and finally find the real main menu. That’s right, the most efficient way to enter a race is to turn on your PSP, select your mode, wait through a loading screen, go into a free-roaming world, pause the game, select “start an event,” pick the race, wait through another loading screen, and finally you can race.

Then you get hit with the real kicker: There’s only one race track you can pick, against only one opponent, and you cannot select the difficulty. No problem, it’s the first race, right? How hard can it be? Apparently, the default, unavoidable difficulty level is “experienced.” We had to run that one race over and over, almost winning each time, and then losing because of one tiny mistake, until for no reason the AI screwed up and crashed, finally giving us the win. Whew! Now we can go on to the next race.

More info

GenreRacing
DescriptionNot nearly as pretty or as smooth as its 360 and PS3 siblings, but nothing to sneer at either.
Platform"PS2","PSP","Wii","PS3","Xbox 360","DS"
US censor rating"Everyone","Everyone","Everyone","Everyone","Everyone","Everyone"
UK censor rating"","","","","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Matthew Keast
My new approach to play all games on Hard mode straight off the bat has proven satisfying. Sure there is some frustration, but I've decided it's the lesser of two evils when weighed against the boredom of easiness that Normal difficulty has become in the era of casual gaming.