Mission: Impossible 7 suffers franchise-worst slump at the box office
Dead Reckoning isn't quite DOA, but it's not doing too hot
Mission: Impossible – Dead Reckoning Part One has been eclipsed by Barbenheimer – resulting in a historic second-week drop for the franchise at the box office.
As per The Hollywood Reporter, Dead Reckoning only brought in $19.5 million in the US in its second weekend, a drop of 64% from its $56.2 million opening. That’s the worst week-on-week drop for the Mission: Impossible series. The previous low, Mission: Impossible 2, fell 53% upon its release in 2000.
It’s slightly better news for Dead Reckoning Part One globally. It’s passed $250 million worldwide after picking up over $55 million across 72 territories and markets this weekend. A $600m total box office isn’t out of the question, then – should audiences choose to accept it.
Mission: Impossible – Dead Reckoning Part One’s slump, though, should be seen in the wider context of one of the wildest weekends in Hollywood history. Barbie and Oppenheimer opened to $155 million and $80.5 million respectively, the first time two movies have ever opened at over $80 million on the same weekend. It’s also one of the biggest combined weekends for a box office ever, even if Mission: Impossible didn’t get the lion’s share of attention.
Mission: Impossible – Dead Reckoning Part Two is set for release on June 28, 2024. For more on Part One, check out our coverage on:
- How Mission: Impossible's Hayley Atwell brought her "scrappy" Dead Reckoning newcomer to life
- Chris McQuarrie opens up on Dead Reckoning: "I’m more frightened now than I was on my first Mission: Impossible"
- Mission: Impossible – Dead Reckoning’s surprise ending choice kept Tom Cruise up at night
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I'm the Senior Entertainment Writer here at 12DOVE, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.