Microsoft "set some wrong expectations" with Xbox Series X gameplay reveal says Aaron Greenberg
If you were disappointed by the latest Inside Xbox, the company is well aware
Xbox may have "set some wrong expectations" about its recent Xbox Series X presentation, according to general manager of Xbox Games Marketing Aaron Greenberg, who took to Twitter to discuss the feedback.
The May Inside Xbox garnered intense feedback from fans, who were anxiously awaiting news of Xbox Series X titles that would capitalize on the next-gen console's power. Many were waiting for Assassin's Creed Valhalla gameplay, but were ultimately disappointed by what Ubisoft delivered: brief footage of Viking raids and battles that didn't look much like in-game footage.
"Had we not said anything and just shown May's Inside Xbox show like we did last month, I suspect reactions might have been different," Greenberg said. "Clearly we set some wrong expectations and that's on us." It's a fair response, as promising a "gameplay trailer" and then delivering what is essentially another cinematic trailer is certainly misleading, no? Either way, Greenberg and team have taken note of the feedback, so it's likely future Inside Xbox presentations will give us a bit more to chew on.
Thanks @godfree was a good typical pre-E3 first beat and we expected fans to want more and more is definitely what we plan to give them!May 7, 2020
Greenberg points out that the Xbox family "expected fans to want more, and more is definitely what we plan to give them." In all fairness, May's Inside Xbox did start with an announcement that first-party titles would be featured in July's presentation, with Greenberg and Matt Booty promising a look at Halo Infinite. Plus, there were a bunch of exciting titles announced during the May presentation, including Yakuza 7's Western debut as an Xbox Series X launch title and a campy Vampire: The Masquerade - Bloodlines 2 trailer.
If you're curious, here's every game announced at the Xbox Series X May event.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Alyssa Mercante is an editor and features writer at GamesRadar based out of Brooklyn, NY. Prior to entering the industry, she got her Masters's degree in Modern and Contemporary Literature at Newcastle University with a dissertation focusing on contemporary indie games. She spends most of her time playing competitive shooters and in-depth RPGs and was recently on a PAX Panel about the best bars in video games. In her spare time Alyssa rescues cats, practices her Italian, and plays soccer.
Stalker 2 director says she was as shocked as anyone by the controversy over AI system A-Life's removal from the FPS's Steam page: "I noticed it because of Reddit"
"Cut to about 3 o'clock in the morning, I end up on the piano, the bars kicked us out, and I spent the weekend nursing a hangover": Troy Baker on the 9-hour bender that taught him how to bring Indiana Jones to life