Micro Machines V4

So weaving around bedrooms and The Great Beyond is far fetched, but what would a breakneck race-to-the-finish be without some artillery? There are 25 weapons to pick up in this petite world, everything from missiles to plasma guns to an electric lasso. Driving up and around rulers, shoes and active pool tables is one thing, but throw in a few well-placed bombs and now you've got a race that's worth watching.

This marks the second Micro Machines title for the PS2, and vets can expect the same out-of-control, drinking-game-friendly party atmosphere as before. To get four players going you'll need a multitap, but for some true weirdness try playing an eight-player game where two gamers share one controller. The lil' car moves on its own and you each control left or right turns.

With several standard-but-necessary racing modes, 25 vehicle types and 750 individual cars to collect, Micro Machines V4 will keep giving for some time. Single player is a little repetitive (who wants to keep beating up on the computer?) but grab some pals and you've got an iron-fisted party title for the ages.

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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.