Metaphor: ReFantazio
Latest about Metaphor: ReFantazio
Metaphor: Refantazio and Persona studio isn't a "rival" to other JRPG devs trying to break through: "It's more a feeling of cooperation"
By Iain Harris published
News Ys and Trails head Toshihiro Kondo says the more the better
Metaphor: ReFantazio is one of the few JRPGs I want more than Persona 6, and it might have one of the coolest job systems in years
By Austin Wood published
Feature Hands-on | Shin Megami Tensei and Persona creators take on a JRPG staple with unsurprising style
Persona and Shin Megami Tensei lead reveals you won't be able to see every dungeon in Metaphor: ReFantazio in just one playthrough as the new JRPG offers "a lot more freedom"
By Anna Koselke published
News You simply "can't do it all"
You can't date your friends in the new JRPG from the Persona 5 devs because it isn't a game about flirty teenagers: "It's part of the realism of the setting"
By Catherine Lewis last updated
News Metaphor: ReFantazio brings a different tone to your party
"It's not like we wanted to distance ourselves from Persona": How Metaphor ReFantazio turned years of work on JRPG icons into what's now my most-wanted game of 2024
By Austin Wood published
Feature Interview | Director Katsura Hashino and character designer Shigenori Soejima, both Persona 5 veterans, dive deep on Metaphor: ReFantazio
"It's definitely harder than Persona": Shin Megami Tensei lead explains that his new JRPG Metaphor: ReFantazio needed more challenge or else "it won't feel right"
By Anna Koselke published
News Buckle up, gamers
How did Persona 5, Persona 3, and now Metaphor: ReFantazio achieve some of the best UI in JRPG history? Its veteran Atlus director stresses "unity" and support for dev teams
By Hirun Cryer published
News "We, the entire team, have been really focused on making really good UI since Persona 3"
Is JRPG a good word? Persona 5 director and character designer weigh in ahead of their new game Metaphor ReFantazio: "You can call this a JRPG if you want"
By Austin Wood published
news "For me, as a creator, it's a positive"
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