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From there, though, Heroes 2 is a pretty standard Medal of Honor game. Armed with historically accurate weapons and a not-so-historically-accurate way of being able to single-handedly take out entire garrisons of German soldiers, you play as OSS Operative John Berg, who slips behind enemy lines and infiltrates Normandy to undermine and ultimately undo the German army. Which is a long-winded way of saying you run around and shoot people while grabbing things and blowing stuff up. It's not always that simple -strangely, Germans don't like being shot, and while the levels are linear, they're at least varied enough to keep you from feeling like you're running around in circles.
The game also offers the standard issue multiplayer modes of Deathmatch, Team Deathmatch, and Capture The Flag (called Infiltration). And while these aren't anything new, they do work well here, especially in the thirty-two player Infrastructure matches.
But while the game isn't anything we haven't seen before (for the most part), there are some little touches that might surprise WWII FPS vets. At one point, for example, you'll see a safe. Instead of making you crack it via some puzzle minigame, you just toss a grenade under it to blow off it's door andreveal the sweetness inside. Which is something we've tried to do in just aboutevery game that's ever made us try to crack a safe - it just never worked before. It was kind of nice.
More info
Genre | Shooter |
Description | The Wii Remote lends itself well to the aiming and to the online deathmatches. Too bad we can't say the same for everything else about the game. |
Platform | "Wii","PSP" |
US censor rating | "Teen","Teen" |
UK censor rating | "Rating Pending","Rating Pending" |
Alternative names | "MoH Heroes 2" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
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