MechAssault: Phantom War review

Majesco brings Microsoft's metal mavericks to the DS.

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Visually MechAssault is a mixed bag, with some areas looking great and others feeling rushed. All of the primary Mechs are distinctive and recognizable on sight, but secondary forces tend to blur together. Background textures are often low-res (even for the DS), leaving a world that simply feels murky. It can also be a problem in combat when you're trying to spot the trooper in battle armor, but can't see him because he's a pixel sized dot on the screen.

Where MechAssault really shines is in the multiplayer. It rocked on the Xbox and it rocks here, though there are a few obvious oversights. The first is the lack of download play. Every combatant needs a copy of the game. The second is no support for the Nintendo Wi-Fi Connection. Local play is great, but Internet multiplayer would have made this an instant must-own.

More info

GenreAction
DescriptionHop into 20 different mechs and blow stuff up - everything else is secondary and actually not very relevant.
Platform"DS"
US censor rating"Teen"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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