Lords of the Fallen 2 is in 'vision and concepts' stages
Lords of the Fallen only released in late October, but executive producer Tomasz Gop told Eurogamer that the team is already 'working on vision and concepts' for a sequel. It's great news for people who love the idea of playing Dark Souls more than they actually enjoy Dark Souls.
The first game was created as a collaboration between German developer Deck 13 and Polish producer CI Games. You may have missed it in the flurry of big names that released from October through November, but Lords of the Fallen seems to have found enough support to make a sequel worthwhile.
The original game took some pretty liberal inspiration from the Souls franchise in crafting its combat and dark, foreboding world - our review praised its weighty battles and shiny visuals while lamenting game-breaking glitches and a lack of online play. Never thought we'd miss those asshole red phantoms showing up at the worst possible time, but here we are.
CI Games also announced this week that it's working on Sniper: Ghost Warrior 3 - the follow-up to Sniper: Ghost Warrior 2's wind-speed simulating, bullet-drop compensating sharpshooter action.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.
Artist reimagines Elden Ring as a Baldur's Gate-style top-down RPG "despite my love-hate relationship with the game," is surprised to see it's absolutely stunning
After 800 hours of practice finally paid off, hitless runner explains why a no-hit run of Borderlands 2 was way harder than games like Dark Souls or Skyrim