Looks like the League of Legends studio is working on an MMO FPS that sounds a bit like Destiny 2

League of Legends
(Image credit: Riot Games)

League of Legends and Valorant developer Riot Games is recruiting for an unannounced project that sounds similar to Destiny 2. 

According to a job listing posted on Riot's website, the company is on the hunt for a game designer to work on an "unpublished R&D product". It states that applications should have a "deep familiarity with long-form progression systems from multiple angles". Additionally, the company is seeking someone with a "deep insight into modern progression systems in MMO FPS, Competitive Shooter, and season-driven ARPG games". 

Although we don't quite know exactly what Riot is cooking up yet, this mix of gameplay elements makes it sound somewhat like Destiny 2. Over on Twitter, PlayerIGN says fans think it will be a game in the style of Bungie's popular multiplayer FPS and set in the Valorant universe. Riot has seen major success with Valorant since the hero shooter launched in 2020 and will no doubt be hoping that its next venture proves to be just as popular. 

Other fans think the mysterious project could be an extraction-style FPS, as those seem to be all the rage right now. As ever, we'll have to wait for official word from Riot to know for sure what it's got in the pipeline.

Meanwhile, there's no shortage of new content for Destiny 2 fans in the near future, as Lightfall is set to release next week on February 28. Bungie treated us to a glimpse of the much anticipated new expansion in action during yesterday's State of Play. Earlier this month, the studio shared details on Destiny 2's next two seasons, including The Season of Defiance, which will launch alongside Lightfall.

Looking for games that are great to play with others? Check out our pick for the best online games.

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Anne-Marie Ostler
Freelance Writer

Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Staffordshire University. Following that, I've freelanced for GamesMaster, Games TM, Official PlayStation Magazine and, more recently, Play and 12DOVE. My love of gaming sprang from successfully defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming or writing, I can usually be found scouring the internet for anything Tomb Raider related to add to my out of control memorabilia collection.

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