Lego: Hobbit makes the Unexpected Journey unexpectedly adorable
Once again, the Lego franchise takes a crack at telling the story of the latest Peter Jackson movie in its own quirky way. Lego: The Hobbit recounts the events of the first movie starring the Shireling Bilbo Baggins and his band of dwarven party members. Cutscenes replay the popular scenes from The Unexpected Journey, complete with the building block scenery and dozens of playable characters in the typical Lego title fashion. Plus, several new gameplay features make this adventure unique compared to any other Lego game before it.
I had a chance to delve into a gameplay demo set in Goblin Town, home of the Goblin King and thousands of his plastic minions. LTH conveys the story by playing out the scenes Lego style, with a touch of humor and a bucket of adorable. You can swap between any of the major characters from the movie, including the 13 dwarves, Gandalf, and, of course, Bilbo. Only here, you aren't limited to your character's individual abilities; you'll need to use the buddy system that allows multiple dwarves to perform special heavy-hitting attacks and shoulder-stacking balancing acts to reach high platforms, or solve puzzles that one character wouldn't be able to handle alone.
As I smashed, rolled, and bashed my way through the goblin hordes, I naturally broke every Lego construct in sight to pick up the series' collectible stud pieces--only to find loot and crafting materials amids all the scattered studs. Dwarves can carry different weapon types in addition to their special items, allowing you to pick up new items. With crafting, you'll collect special Lego pieces to build items that unlock level pathways.
Check out the following slides for more information and images.
Gandalf saves the day with his impressive magic abilities.
The Goblin King will take teamwork to take down.
These guys will take you down, take you down to Goblin Town.
The busy Goblin Town backgrounds make for a thrilling getaway.
Only Gandalf can break blue blocks.
Many years ago, Lorenzo Veloria was a Senior Editor here at 12DOVE helping to shape content strategy. Since then, Lorenzo has shifted his attention to Future Plc's broader video game portfolio, working as a Senior Brand Marketing Manager to oversee the development of advertising pitches and marketing strategies for the department. He might not have all that much time to write about games anymore, but he's still focused on making sure the latest and greatest end up in front of your eyes one way or another.