Lego Batman 3: Beyond Gotham character unlocks guide
Hall of Justice
The Trickster: Complete Kevin Smith's quest.
Bat-Mite: Complete his quest.
The Riddler: Complete his quest.
For more information on quests, see our Gold Brick locations guide.
Thunderer
Head left from the entrance to find a trophy shelf, then bust it up to uncover a cracked wall. Break through this to reveal a golden chest, then melt through this with a laser character to find the token.
Lex Luthor (Hawkman Disguise)
Head onto the second level on the left side and check the back corner. You can shoot the targets to kill the lasers around a level, and build the loose pieces into another. Do so and pull both to open the chest holding the token.
Firestorm
In the upper left walkway is a huge ice chunk. Melt it down with a laser character, then break up the box hidden inside to find this token.
Hawkman
On the same ledge you can talk to Polly the Parrot and start a flying race. Use a flying character to pass through the gates before time runs out, and you'll win a token for it.
Wonder Girl
On the right side of the ground level is a series of small tunnels. Use the Atom to shrink down, then jump through the tubes to reach the token up top.
Joker Mime Henchman
On the second floor of the right side is a Joker box with a spinning target. Shoot the target when it's facing you to open the box and reveal a token inside.
Hall of Doom
You can reach the Hall of Doom from the Hall of Justice. Look for this silver statue to the right of the entrance and use a demolition character to destroy it. Then use a big character to break through the cracked floor, opening a tunnel to the new area.
Mister Mxyzptlk: Complete his second quest.
The Penguin: Complete his quest.
Swamp Thing: Complete Poison Ivy's first quest.
Poison Ivy: Complete her second quest.
Harley Quinn: Complete her second quest.
For more information on quests, see our Gold Brick locations guide.
Frankenstein
On the left side of the hall entrance is a gold chest. Melt this down with a laser character to find loose parts, then build these into a lever. Pull it to create platform by the electrical conduit above. Head up there and use an electrical character to drain the charge and open the nearby chest, revealing the token.
Lexbot
On the opposite side is a security camera guarding a tech panel. Use a sonar character to destroy the glass circuit nearby, disabling the camera. Then use a tech character on the panel to open a chest containing the token.
Etrigan
Inside the hall proper, check the upper left balcony for some crates. Bust these up, then destroy the silver statue behind to reveal the token.
Red Tornado
Bust up the computers in the alcove in the center of the room. Build the debris into a shock conduit, then give it a charge to release the token from its cage.
Metallo
Now check the monitors around the table in the middle of the room. If you destroy all five within the short time limit, another token will appear.
Doomsday
The last token is back outside. Some mushrooms have sprung up near the swamp. Bounce on all of them, starting with the far left, before time runs out to claim your prize.
Jump to Section:
- Non-Token Characters
- Pursuers in the Sewers
- Breaking BATS!
- Space suits you, Sir!
- Space Station Infestation
- The Big Grapple
- The Lantern Menace
- Europe Against It
- Big Trouble in Little Gotham
- Power of Love
- A Blue Hope
- Jailhouse Nok
- All the Rage
- Need for Greed
- Aw-Qward Situation
- Breaking the Ice
- Same Bat-time! Same Bat-channel!
- Batcave
- The Watchtower
- Hall of Justice
- Hall of Doom
- Zamaron
- Odym
- Nok
- Ysmault
- Qward
- Oa
- VR Missions
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Tony lives in Maryland, where he writes about those good old-fashioned video games for 12DOVE. His words have also appeared on GameSpot and G4, but he currently works for Framework Video, and runs Dungeons and Dragons streams.