Legend of Zelda: Twilight Princess Walkthrough

Prison

Once you are back in control, your little friend will tell you to break out of your cell. To get out, you will need to dash at the crate in the corner to break it. It may take many tries before it eventually smashes, but keep at it till it does. Once it’s broken, dig at the opening in the bars and then you will be free. Enter the next cell through the door and pull the chain down. Enter the new opening and follow the corridor to the end. Here you’ll learn how to use your senses on the glowing flames and to see what ghosts are saying. Continue to the end of the corridor and make a left and continue going south. Pull on the chain rings as you come across them and some will open alcoves for you to enter and find skulls and boxes to break, while the far chain will raise the water level allowing you to get over the spikes on the north side.

Continue north to the flames and listen to it. Make your way to the corridor going east and west and when you go west, your friend will hop off and tell you to figure it out. Go to the east and there will be two chains to pull. Pull both and the water level will lower and a door will open.

Kill the black enemies that appear and then make your way back to the bars that your friend went through. At the bottom of them, there will be an opening on the left side that you can squeeze through. Once you go through the small tunnel, exit out and your friend will hop back on. Head to the end of the corridor where there will be a spiral staircase going up. When you get to the first jump, it will collapse and you’ll need to use your friend to jump across. Whenever he laughs, Z target him and then press A to jump. Simply keep making your way to the top by running up and targeting him when you need to. Once you reach the top, stand to the side of the room where the broken blocks are and your friend will pop up above. Use him to jump a few times and exit out through the door at the top. Once outside, make your way across the bridge and some black birds will attack. Use the Z targeting and jump attack to take them down quickly. Continue across and eventually you will come to a large slanted roof. Go to the far right side and at the top of it there will be an opening to enter. Once inside, make your way up the stairs and a long scene will play.

Twilight Ordon Village

Now that you are back at the village, make your way through and you will learn that Midna wants a sword and shield and that you can talk to the animals of the forest. Head down to the far edge of the village and you will find the Mayor talking about having a shield inside the water mill. Leave when they notice you and make your way to the middle of the village and Sera’s husband will sic the hawk on you.

Go to the Sera’s shop and use Midna to jump on the roof. Once on it, go to the left and jump over to the platform that he is on to scare him off. From here you can now use Midna to get over to the water mill and onto the roof to enter the open window.

Once inside, hop on the table in the center of the room and then have Midna jump you up to the upper ledge. Once up there, dash against the wall to make the shield hanging on it fall down. Grab it and then jump out of the window. Now that you are back outside, head to Rusl’s house where he and his wife are and a scene will tell you that the sword is inside their house. Go to the right side of the house and use your sense to see the dig spot against the house. Dig there and you will enter the house and then be able to grab the sword off the couch. Now that you have the sword and shield, head back out through the dig hole and run through the forest to the spring. When you get there, a shadow being will attack and you will need to defeat it by holding Z and some good old fashioned waggling. Once the creature is down, another long cut scene will play. Once it is over, head north and enter the Faron Woods across the bridge.

Twilight Faron Woods

Continue forward through the forest and you will get surrounded by some more shadow beings. Take them out in a group and continue to the waterfall. Once you reach it, you will told to gather the tears and will be given the Vessel of Light to collect them. You will also be shown their locations on the map. Head to the west and then north to find the first two. Use your senses to find the two insects and kill them to catch the tears. The next two can be found by going to the west just before the wooden fence and up the path. Once you reach the open area, enter the shack by jumping through the window. Talk to the spirit inside and the two insects will appear. Take them out and then head back outside to find another on the rear of the shack. Head back to the south and east, to the wooden fence, and dig beside it to get to the other side. Collect the two next tears by taking out the insects located just to the left.

The rest of the area will be covered in a purple fog that you can’t enter, so go along the left side until Midna giggles. When she does, jump across and then climb to the top of the cliff. Jump across again to the center area and kill the three insects there. Continue up the tree and across several jumps with the help of Midna to get to the bank on the other side. Dig at the shadows of the insects to reveal them and finish them off. Now with only two more tears to go, follow the path in front of you and it will lead you to a couple more shadow beings and the path the Forest temple. Follow it up to the entrance and the final insects will be there to fill the Vessel. Once it is full, a long scene will play and you will be back in human form.

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Jeff McAllister is a freelance journalist who has contributed to 12DOVE over the years. You'll typically find his byline associated with deep-dive guides that are designed to help you scoop up collectibles and find hidden treasures in some of the biggest action and RPG games out there. Be sure to give Jeff a thanks in the comments while you're completing all of those tricky Achievements and Trophies.