12DOVE Verdict
Pros
- +
Familiar platforming elements
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Puzzle-solving minigames
- +
Nicely done cutscene artwork
Cons
- -
Generic level design
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Boring combat
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Bug-riddled gameplay
Why you can trust 12DOVE
Oct 17, 2007
Spyro’s back for another multiplatform romp, and once again, he includes the Nintendo DS in his console travels. Unlike Spyro’s previous outings on Nintendo’s double-screened wonder- which were played from a top-down perspective - Spyro: The Eternal Night is a behind-the-character-view 3D platformer, much like its console brothers. Unfortunately, this shift in perspective leaves something to be desired.
Things look okay from the outset. Visually, Spyro: The Eternal Night is passable, and has an overall look very reminiscent of the original Spyro games for the PlayStation. The game’s story is told through voiced narration and hand-drawn cutscenes, which feature some very attractive and well-done artwork to set the mood. The sound and music are suitable enough, though hardly noteworthy. Finally, the controls are easy to grasp for anyone familiar with action games, though the lack of analog control makes maneuvering Spyro feel a bit finicky at times.
More info
Genre | Action |
Description | The DS doesn't do our dragon much good in this clunky platformer. Between big bugs and bad design, Spyro's seen better days. |
Franchise name | Spyro |
UK franchise name | Spyro |
Platform | "DS","PS2","Wii" |
US censor rating | "Everyone","Everyone","Everyone" |
UK censor rating | "","","" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
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