Justice League Heroes - Super Moves - Part One

No Bat-Arsenal would be complete without an endless assortment of Batarangs. Past Batman games featured a variety of 'rangs, each with different attributes. In JLH you'll use them to slice up wave after wave of... robots. And maybe some gorilla people too. Oh, and take your time Supes, everything's cool over there. Just a walking death machine bearing down on his face, that's all.

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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.