Justice League Heroes - Super Moves - Part One

As unstoppable as Superman is, the totally human Batman has managed to hold his ground in practically every confrontation they've met up in. This is due to Bats' ability to think ahead and plan for every possible outcome, a trait you won't be using at all in JLH. Instead, his wide array of wonderful toys will be at your disposal.

Below is Batman's grapple claw, which he uses to swing from building to building. For this game, however, you'll snag baddies and kick them in their metal faces. Will you be able to grab enemies and sling them into others? That would put the claw to good use.

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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.