iPhone game of the day: Dragon's Lair

Game: Dragon's Lair
Price: $0.99 / £0.59
Size: 205MB
Buy it now from the iTunes store:US/UK

We're going old school today with the classic Dragon's Lair, originally released in 1983 on a game machine the size of a refrigerator. At the time, it was dazzling - a laserdisc wonder with visuals light years ahead of other games' meager pixel mosaics.It was also pretty much a nightmare to play,devouring quarterslike a ravenous beast while gamers flailed miserably and cluelessly at the controls, never knowing when to do what.Thus, the heroic knight Dirk was repeatedly subjectedto deathsso grisly they'd make a slaughterhouse janitor wince in sympathy. That's why this version, thanks to one small tweak to the controls, may actually be the best version of Dragon's Lair ever released.

The tweak in question is simple, but it has a huge effect, at least for us: The controls - four arrows and a single sword button - are shown on the screen now. And when you need to take action, the control you need to press lights up for a split second, showing you exactly what to do. In any other game, it would be too much hand-holding. But in this game, in which you often have a mere split second to give Dirk direction before he's gruesomely murdered for the 10,483rd time, it's a welcome crutch.

There are two game modes in this version: Home mode, which takes you through the original arcade game, but with unlimited continues, and Arcade mode, which shuffles the scenes each time you play, so you can't guess what you're going to get next.If you've never played Dragon's Lair,now's the timeto do it. If you're a veteran, this is a great way to freshen up a timeless classic.

Oct 12, 2010

Eric Bratcher
I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.
Latest in Games
A misty, forested mountainside in Prologue: Go Wayback!
PUBG creator's wilderness survival game actually draws inspiration from an unexpected place - a whole raft of zombie games like DayZ, Project Zomboid, and Left 4 Dead
The Blood of Dawnwalker: A screenshot of the vampire Brencis holding up a crown during the trailer for the upcoming game.
The Witcher 3 devs created a Jekyll & Hyde-style character for their new vampire RPG "because nobody yet has done that"
Balatro screenshot showing an assortment of card packs
Balatro creator initially considered a Steam release in part to help "get a game developer job somewhere," and after 5 million sales I'd say he found one
InZOI screenshot
The Sims rival InZoi has 300 people hanging out in each of its in-game cities and they all "interact with each other in real-time"
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
The Witcher 4 devs explain how Ciri's fighting style will differ from Geralt's: "He's nimble, but he feels like a block...she's liquid"
Challenging The Manacle in Balatro, which limits hand size by -1 and playing two Jacks
From "I stopped working on the project entirely" to "we are so back," Balatro creator says the roguelike's development was always about passion and taking breaks was essential
Latest in Features
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Photo taken by writer Rosalie Newcombe of the Tears of the Kingdom OLED Nintendo Switch handheld, with the Super Mario Nendoroid figure standing in front of it.
My PC is screaming for an update, but the Switch 2 will be taking all my money this year
GoDice in their RPG case beside Pixels dice
I put two electronic d20s head-to-head and the bad news for your wallet is the discount D&D dice failed its saving throw
Arydia: The Paths We Dare Tread in play
This board game TRPG hybrid delivers something D&D hasn't quite managed to capture for me
Daredevil: Born Again
Daredevil: Born Again killing off a fan-favorite character is controversial, but it might prove to be the right choice for the new Marvel show