Horizon Zero Dawn: Complete Edition bundles the vanilla game and Frozen Wilds for the holidays
Horizon Zero Dawn is coming back with a nice bundle for holiday shoppers this year. Sony announced today that Horizon Zero Dawn: Complete Edition will hit stores on Decima-eber 5 in the US, with a sticker price of $49.99 for both the base game and the Frozen Wilds DLC expansion. Get it, because the game engine's called Decima?
Announcing Horizon Zero Dawn: Complete Edition launching December 5 for $49.99 MSRP. Includes The Frozen Wilds & all Digital Deluxe content. pic.twitter.com/BoeLxPTG0sOctober 4, 2017
Frozen Wilds will arrive about a month earlier on November 7 and cost $19.99 (or $14.99 for PS Plus members). Horizon: Zero Dawn's current base price is $49.99, so the paid DLC is a nice bonus for folks who opt for the complete edition. It also includes the contents from the Digital Deluxe Edition, which formerly sold for an extra $10: the Carja Trader Pack and Nora Machine Trapper Pack, the Carja Storm Ranger Outfit and Banuk Trailblazer Outfit, and the Carja Mighty Bow and the Banuk Culling Bow.
Bonus paid goodies aside, Horizon: Zero Dawn has also grown quite a bit by way of free updates since it came out in February. Extra difficulty settings let you square off against crushing combat encounters or take it easy with an ultra-powerful Aloy and weakened foes. And don't miss out on that excellent photo mode either, featuring some excellent camera settings and a bunch of fun new poses.
Back to the topic of Decima, I just had a vision of a parallel universe where every copy of Horizon Zero Dawn: Complete Edition would come with a Death Stranding demo disc; like the old days of PS2 cross-promotion, when everybody bought a copy of Zone of the Enders to get Metal Gear Solid 2 Trial Edition. Ahh, to live in that wonderful world...
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.