Horizon Forbidden West dev already working to resolve visual issues

Shooting a plasma bow in Horizon Forbidden West against a giant turtle robot
(Image credit: Guerrilla Games)

Horizon Forbidden West's dev team is hard at work on resolving various visual issues with the sequel.

Yesterday, a post on the official Horizon Forbidden West subreddit surfaced from Guerilla community manager Chanté Goodman. The developer thanks players for reporting various visual glitches and issues with the game, adding that the development team has heard all the feedback, and is hard at working fixing these issues as quickly as possible.

Underneath the original subreddit post, players are reporting a few visual issues with Forbidden West. Once common complaint seems to be with the sequel's HDR, where outside areas are often lit far too brightly, and another seems to be directed at an issue with audio mixing, especially when Aloy's on the move out in the open world of Forbidden West.

The devs at Guerrilla Games have actually already remedied a visual issue with Forbidden West, and the game's been out less than five days. Last week, it was reported that players were encountering shimmering visuals in certain areas of the game, and Guerrilla put out a fix in a matter of hours, merely recommending that players restart the game twice to remedy the issue. Forbidden West might have launched with a few minor issues, but Guerrilla is already rapidly stamping them out.

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Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

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