Hideo Kojima hates the original NES Metal Gear
MGS honcho denies responsibility for franchise-launching “abomination”
5 reasons to hate Metal Gear Solid
Gaming's silliest spy series has plenty to rag on
What Hideo Kojima looked like before Metal Gear
See the famous game designer during his salad days
5 reasons to hate Metal Gear Solid
Gaming's silliest spy series has plenty to rag on
What Hideo Kojima looked like before Metal Gear
See the famous game designer during his salad days
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Metal Gear Solid's former art director once said he spends "a lot of time fussing over the details of the characters' backside since that's the side the player sees most in-game"
In 1997, Hideo Kojima said the "one thing" he wanted to avoid in Metal Gear Solid was "tedious" cutscenes with characters "blabbering at each other for 4 or 5 minutes"